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Commit Graph

16 Commits

Author SHA1 Message Date
Dean Herbert
daac7494dd Fix incorrect offset check for DrawableCatchHitObjects 2018-02-01 18:08:15 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
b4b15b7dd0 Apply review fixes 2018-01-13 00:51:20 +09:00
Dean Herbert
7b19353ed8 Fix weird fruit not fading out 2018-01-12 22:30:35 +09:00
Dean Herbert
93c4d58b69 Make catch plate fruit again 2018-01-12 22:30:35 +09:00
Dean Herbert
e5f17e3ddb Remove scale from all but palpable fruit 2018-01-11 22:36:21 +09:00
Dean Herbert
66ebe2ee66 Change anchors in line with new ScrollingPlayfield implementation
(cherry picked from commit 079827d)
2018-01-11 20:55:43 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Dean Herbert
8f3fd7092e CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
2017-11-28 18:37:41 +09:00
Dean Herbert
2deb33ac41 Add basic fruit scaling support 2017-11-28 18:34:40 +09:00
Dean Herbert
1f1bdc6162 Make juice streams interactive (and correctly positioned) 2017-10-11 18:18:06 +09:00
Dean Herbert
03fbf47bc2 Add juicy streams 2017-10-10 20:22:42 +09:00
Dean Herbert
26215b4488 Create an abstract base class for drawable catch objects 2017-10-09 19:42:55 +09:00