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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-18 08:30:00 +08:00
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1,740
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791
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d82b67ee9ba767d7a8edb680da804732278b5aca
Commit Graph
15 Commits
Update and standardise license headers.
Dean Herbert
·
2017-02-07 14:27:41 +09:00
50bd80cb0c
Fix TestCasePlaySongSelect not working on consecutive executions.
Dean Herbert
·
2017-01-27 00:16:02 +09:00
4aa2834082
Add prefix Online to BeatmapID and BeatmapSetID
柯十六夜
·
2017-01-09 21:05:01 +08:00
acfbf2e32e
Fix disposal logic.
Dean Herbert
·
2016-11-28 12:25:20 +09:00
54fc25e163
Reset db on dispose
Drew DeVault
·
2016-11-25 05:12:01 -05:00
c85454d034
Remove need for PlaySongSelect ctor to take a db
Drew DeVault
·
2016-11-25 00:44:46 -05:00
89effca12e
Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
Thomas Müller
·
2016-11-20 20:34:16 +01:00
c6d688898f
Move play modes to their own projects.
Dean Herbert
·
2016-11-14 18:54:24 +09:00
4590be552f
Move play modes to Modes namespace.
Dean Herbert
·
2016-11-14 18:03:20 +09:00
06f4f93918
Rename GameModes namespace to Screens.
Dean Herbert
·
2016-11-14 17:23:33 +09:00
0f4538f69f
Don't reinitialise fake data if we've already populated it.
Dean Herbert
·
2016-10-27 17:38:38 +09:00
d664c97279
Imply we are using fake data in description.
Dean Herbert
·
2016-10-27 17:38:23 +09:00
ace31c68ea
Use memory database again, local to TestCasePlaySongSelect.
Dean Herbert
·
2016-10-27 17:35:00 +09:00
a764a97602
Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
Dean Herbert
·
2016-10-27 17:08:53 +09:00
f16cc430f8
Add test case for song selection
Drew DeVault
·
2016-10-24 11:39:18 -04:00
bc6e705e2b