Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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Drew DeVault
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fe9034323b
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Get the game running, though not perfectly
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2016-11-10 16:42:29 -05:00 |
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Dean Herbert
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da18e2d4f6
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Fix off-by-one colour retrieval.
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2016-11-04 15:43:53 +09:00 |
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Dean Herbert
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b40ccccbe4
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Add HitObject colours back in the mix.
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2016-11-04 15:43:53 +09:00 |
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Drew DeVault
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d21b7f0050
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Fix up song select based on upstream changes
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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449f04c07b
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Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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John Leuenhagen
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fedfb8a22a
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Converted all .cs files to use CRLF line endings.
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2016-10-13 23:33:58 -04:00 |
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Drew DeVault
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25d08c8e2c
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Improve beatmap loading and hydration
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2016-10-13 10:29:30 -04:00 |
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Drew DeVault
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deff5ad61e
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Use @strings where appropriate
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2016-10-13 12:19:10 +09:00 |
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Drew DeVault
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c7d12bc072
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Remove unnecessary setters
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2016-10-13 12:17:58 +09:00 |
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Drew DeVault
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880399f5a5
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Fix casing on private properties
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2016-10-13 12:17:52 +09:00 |
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Drew DeVault
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bc69aa1455
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Initial support code for beatmap loading
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2016-10-12 11:32:40 -04:00 |
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