This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-06-08 10:53:52 +08:00
Code
Issues
Releases
Wiki
Activity
57,300
Commits
4
Branches
802
Tags
cfffe5f00272fd453817db9bf20664e669c745c2
Commit Graph
12 Commits
Merge branch 'master' into triangles-fix
Bartłomiej Dach
·
2022-11-26 19:28:55 +01:00
fd16e5992b
Compute texel size in the DrawNode
Andrei Zavatski
·
2022-11-26 20:05:34 +03:00
7ab5136e12
Add a few more missing partial specs
Bartłomiej Dach
·
2022-11-26 16:30:52 +01:00
212d78865a
Clamp
AimCount
to ensure at least one triangle is spawned
Dean Herbert
·
2022-11-25 20:14:21 +09:00
b0f14d4963
Change
AimCount
to not consider height
Dean Herbert
·
2022-11-25 20:10:04 +09:00
4cb068ceb9
Make Thickness property auto
Andrei Zavatski
·
2022-11-21 10:32:19 +03:00
ec8532951c
Expose thickness property
Andrei Zavatski
·
2022-11-21 10:20:35 +03:00
14a4de36f4
Apply nullability and clean up conditionals
Dean Herbert
·
2022-11-21 15:02:45 +09:00
9a330c3cdb
Make SpawnRatio public
Andrei Zavatski
·
2022-11-16 15:17:50 +03:00
13cf3fc40c
Replace Scale with SpeedMultiplier
Andrei Zavatski
·
2022-11-16 15:12:57 +03:00
cc4f05f3d3
Apply fixes from original Triangles
Andrei Zavatski
·
2022-11-16 15:02:09 +03:00
109aa37dd8
Implement TrianglesV2 component
Andrei Zavatski
·
2022-11-13 15:31:48 +03:00
81c9ea98e2