Dean Herbert
cf5acbf66e
Update usage of SupportedWindowModes
2023-04-02 20:16:14 +09:00
Dean Herbert
0f0dd9f2dc
Update resources
2023-04-02 20:07:33 +09:00
Dean Herbert
7f9bf09e03
Update framework
2023-04-02 20:07:31 +09:00
Dean Herbert
4b294278d6
Merge branch 'master' into fix-ruleset-shader-caching
2023-03-31 20:04:55 +09:00
Dean Herbert
1277c8eb5a
Merge branch 'master' into debug-use-en-localisation-fallbacks
2023-03-31 17:26:56 +09:00
Dan Balasescu
4b7d44c329
Remove unused using
2023-03-31 16:23:56 +09:00
Dan Balasescu
28f31ef379
Adjust comment slightly
2023-03-31 16:23:37 +09:00
Dan Balasescu
d5b8a45541
Always use fallback strings for English
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-03-31 16:20:16 +09:00
Bartłomiej Dach
bfbb5ab96b
Merge branch 'master' into fix-fail-progression-to-results
2023-03-30 21:40:49 +02:00
Dean Herbert
796cd9c916
Rewrite comment explaining early return on checkScoreCompleted
given new usages
2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14
Rename scoreCompleted
-> checkScoreCompleted
to reflect the fact it doesn't always succeed
2023-03-31 02:30:04 +09:00
Dean Herbert
72c5c9848f
Always use LocalisableString
fallbacks when deploying debug and viewing english
...
This allows changes to `xxxStrings.cs` files to immediately reflect in
the UI, which is (at least for me) an expectation.
2023-03-29 14:44:43 +09:00
Dean Herbert
c7003434b2
Fix localisation for audio device error containing incorrect newline escaping
2023-03-29 14:33:10 +09:00
Dean Herbert
4dd0c2c7a5
Add assert ensuring we don't ever get to the results screen with an F rank
...
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac
Ensure all preconditions are checked before progressing to results screen after storyboard ends
2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f
Remove duplicate load rule from ShaderPrecompiler
2023-03-29 12:36:56 +09:00
Dean Herbert
8c1df3c8d9
Fix web account registration not bypassing the URL warning
2023-03-28 15:38:19 +09:00
Dean Herbert
0d77ec013a
Fix ruleset-local shader manager not correctly falling back to existing cached shaders
2023-03-28 15:00:49 +09:00
Dean Herbert
5dfac02b11
Preload triangle shader on startup
2023-03-28 14:15:38 +09:00
Dean Herbert
c742b3f0a8
Update DrawableRulesetDependencies
xmldoc to read more correctly
2023-03-28 14:15:19 +09:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
2023-03-26 16:03:21 -07:00
Dean Herbert
6924dc5c50
Update framework
2023-03-27 02:16:33 +09:00
Dean Herbert
898717231b
Hide vulkan renderer option for now
...
We'll bring it back when it's more stable.
2023-03-27 02:00:10 +09:00
Bartłomiej Dach
292486c25a
Use more resilient restore method
2023-03-26 14:35:00 +02:00
Bartłomiej Dach
f3c174a7f2
Fix test errors due to missing dependencies
2023-03-26 13:52:26 +02:00
Dean Herbert
bab93bed17
Fix string interpolation and use GetDescription
on renderer value
2023-03-26 20:43:28 +09:00
Dean Herbert
ba078e8357
Show "automatic" resolved renderer inline in dropdown instead
2023-03-26 20:29:30 +09:00
Dean Herbert
764361b3d3
Add special case to hide definitely non-working renderers on android
2023-03-26 20:14:33 +09:00
Dean Herbert
e346b02ebf
Add display of current renderer
2023-03-26 20:09:35 +09:00
Dean Herbert
91da546ba2
Merge branch 'master' into add-renderer-selection
2023-03-26 19:33:15 +09:00
Dean Herbert
c803eb8e04
Update framework
2023-03-26 16:14:15 +09:00
Dean Herbert
d31b37e87e
Merge branch 'master' into fix-ubo-not-bound
2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x
from tournament banner api
2023-03-25 13:08:46 -07:00
Dean Herbert
ab6cfea5c7
Revert old value instead of always using default
...
Co-authored-by: cdwcgt <loginchen@outlook.com>
2023-03-23 11:27:05 +09:00
Dean Herbert
3050a16bf8
Don't require a restart when selecting Automatic
and startup setting was also automatic
2023-03-22 16:56:36 +09:00
Dean Herbert
aabe86dc26
Limit renderers to those available for the current platform
2023-03-22 16:49:29 +09:00
Dean Herbert
956fabb445
Show restart notice when changing renderer
2023-03-22 16:49:29 +09:00
Dean Herbert
13be709718
Add basic renderer selection
2023-03-22 16:49:29 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
9bc6b46e4e
Update framework
2023-03-22 16:36:05 +09:00
Dean Herbert
425be20e46
Fix song select search textbox font size incorrectly having increased
2023-03-22 14:17:39 +09:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043
Don't cycle selection when more than one items are selected
2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
...
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
...
Reproduction steps:
1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change
Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter
2023-03-20 20:30:54 +01:00
Dean Herbert
bec28cc7f1
Merge pull request #22883 from smoogipoo/fix-logo-animation
...
Use custom vertex shader for logo animation
2023-03-20 16:36:43 +09:00
Dean Herbert
8557589a35
Update resources
2023-03-20 15:28:13 +09:00
Joseph Madamba
970df5d88a
Update profile kudosu section in line with web
2023-03-18 19:49:30 -07:00
Dan Balasescu
c08513d590
Actually use custom vertex action
2023-03-17 20:47:11 +09:00