Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
0cac935939
|
Shorten class name of ModCreatedReplayUser
|
2022-03-31 11:34:23 +09:00 |
|
Dean Herbert
|
4b2c01a8c1
|
Bring all mod implementations up-to-date
|
2022-03-29 16:59:03 +09:00 |
|
Dean Herbert
|
0ecf5f201c
|
Rename User to APIUser and move to correct namespace
|
2021-11-07 11:26:01 +09:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Bartłomiej Dach
|
3fabe247b0
|
Allow OsuModGenerator to accept a mod list
|
2021-02-07 18:35:34 +01:00 |
|
Bartłomiej Dach
|
68c20a2a37
|
Allow autoplay score generation to access mod list
|
2021-02-07 18:35:34 +01:00 |
|
Bartłomiej Dach
|
2b1ef16f89
|
Replace comparison references to HitResult.Miss with IsHit
|
2020-10-02 23:31:24 +02:00 |
|
Salman Ahmed
|
2fa47992dc
|
Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
|
2020-04-23 13:27:12 +03:00 |
|
Salman Ahmed
|
155bc8b49a
|
Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead
|
2020-04-17 11:17:59 +03:00 |
|
smoogipoo
|
678f33eea3
|
Add late miss judgements
|
2020-03-10 15:45:21 +09:00 |
|