Dan Balasescu
c986c1b702
Merge pull request #16523 from peppy/realm-async-carousel-load
...
Use asynchronous loading for beatmap carousel again
2022-01-20 20:55:48 +09:00
Dean Herbert
5df46d0a54
Remove all calls to Realm.Refresh
to fix blocking overhead from subscriptions
...
Turns out this is not required if realm is aware of a
`SynchronizationContext`. See
https://github.com/realm/realm-dotnet/discussions/2775#discussioncomment-2005412
for further reading.
2022-01-20 20:23:18 +09:00
Dean Herbert
b1cf3befa6
Fix incorrect query in comment
2022-01-20 18:36:20 +09:00
Dan Balasescu
cab63830a1
Merge pull request #16527 from peppy/remove-parameterless-beatmapinfo-ctor-usage
...
Avoid constructor allocation/GC overhead in realm implicit constructors
2022-01-20 18:11:35 +09:00
Dan Balasescu
2da8d8a279
Merge pull request #16528 from peppy/remove-detach-collection
...
Remove unnecessary detach operation
2022-01-20 18:11:22 +09:00
Dean Herbert
3ba712703b
Add a note about hidden beatmap check
2022-01-20 17:50:17 +09:00
Dean Herbert
4235fb317d
Remove unnecessary detach operation
2022-01-20 17:35:32 +09:00
Dean Herbert
0bd7486a83
Avoid constructor overhead for realm SkinInfo
parameterless constructor
2022-01-20 17:29:07 +09:00
Dean Herbert
70cc03fe43
Avoid constructor overhead for realm RealmKeyBinding
parameterless constructor
2022-01-20 17:29:07 +09:00
Dean Herbert
6c10531df2
Avoid constructor overhead for realm BeatmapMetadata
parameterless constructor
2022-01-20 17:14:51 +09:00
Dean Herbert
deb108816c
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
Dean Herbert
ccddf9b47d
Avoid constructor overhead for realm BeatmapSetInfo
parameterless constructor
2022-01-20 17:03:44 +09:00
Dean Herbert
3c852e6d02
Avoid constructor overhead for realm ScoreInfo
parameterless constructor
2022-01-20 16:47:27 +09:00
Dean Herbert
3faf980fed
Avoid constructor overhead for realm BeatmapInfo
parameterless constructor
2022-01-20 16:47:27 +09:00
Dean Herbert
1dabf6c8a5
Fix BeatmapCarousel
signalling it is finished loading before catching up on realm changes
2022-01-20 16:39:42 +09:00
Dan Balasescu
64fe7d8dd3
Merge pull request #16520 from peppy/refresh-after-migrate
...
Improve realm migration performance further
2022-01-20 14:38:23 +09:00
Dan Balasescu
7509b31176
Merge pull request #16519 from peppy/fix-legacy-score-import-classic-mod
...
Fix legacy score imports not correctly getting classic mod assigned
2022-01-20 14:28:29 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
...
Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Dan Balasescu
e9939199e6
Merge pull request #16526 from bdach/news-sidebar-wrong-headers
...
Fix news sidebar assuming returned posts are always from given year
2022-01-20 13:47:21 +09:00
Bartłomiej Dach
b8184a3005
Fix news sidebar assuming returned posts are always from given year
2022-01-19 23:13:30 +01:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers
2022-01-19 23:12:35 +01:00
Bartłomiej Dach
247c557eaf
Fix expanded content scrollbar inadvertently hiding expanded content
2022-01-19 22:30:49 +01:00
Bartłomiej Dach
77748a5f93
Show scrollbar on expanded card content where applicable
2022-01-19 22:21:08 +01:00
Bartłomiej Dach
33ab356dc5
Fix expanded card content being clipped on beatmap listing overlay
2022-01-19 22:10:05 +01:00
Bartłomiej Dach
d925e44b40
Add test coverage for beatmap card expanded content clipping
2022-01-19 22:08:52 +01:00
Dean Herbert
a27a3b308c
Remove duplicate setters
2022-01-20 04:34:00 +09:00
Bartłomiej Dach
fea4400c03
Remove unused using directive
2022-01-19 18:49:37 +01:00
Dean Herbert
6c46fd6931
Fix some failing tests due to realm beatmaps overwriting test beatmaps
2022-01-20 00:19:16 +09:00
Dean Herbert
9435464eb3
Merge branch 'master' into realm-async-carousel-load
2022-01-19 18:25:31 +09:00
Dean Herbert
4b127d5029
Merge pull request #16522 from peppy/detach-before-hidden-check
...
Detach beatmap set before checking hidden state
2022-01-19 18:25:23 +09:00
Dean Herbert
2789986699
Use asynchronous loading for beatmap carousel again
2022-01-19 18:15:43 +09:00
Dan Balasescu
ddd1699621
Merge pull request #16521 from peppy/backup-collections
...
Backup collections alongside main databases when migrating to realm
2022-01-19 17:02:49 +09:00
Dean Herbert
200fcb6f83
Detach beatmap set before checking hidden state
2022-01-19 16:59:49 +09:00
Dean Herbert
fad66d7682
Backup collections alongside main databases when migrating to realm
2022-01-19 16:31:36 +09:00
Dean Herbert
aa93042aa3
Centralise backup code and also run on skin/settings migrations
2022-01-19 16:31:36 +09:00
Dean Herbert
fd5198d667
Avoid using parameterless constructors in migration code
...
Minor performance improvement (less garbage).
2022-01-19 16:22:18 +09:00
Dean Herbert
42736c9995
Add transactional committing of scores/beatmaps
...
This helps slightly with performance, allows better monitoring via realm
studio, but most importantly greatly reduces filesize.
fully compacted: 109M
transaction size 100: 115M
transaction size 1000: 123M
transaction size 10000: 164M
single transaction: 183M
With a transaction size of 100 there is a performance reduction, so 1000
seems to be the best middle-ground.
2022-01-19 16:08:48 +09:00
Dean Herbert
973836484c
Avoid using a write context for EF migration
...
This reduces a stall delay as EF tries to process changes over tracked
objects during disposal of the context.
2022-01-19 15:56:58 +09:00
Dean Herbert
faec62be51
Force a realm refresh after migration
...
This really shouldn't have much effect as it will be run in the first
`Update` method and is probably a noop (we are already pointing to the
newest version due to just performing writes), but seems like a safe addition.
In general `Realm.Refresh()` only really does anything when there's multithreaded
usage and notifications to be sent.
2022-01-19 15:56:58 +09:00
Dan Balasescu
9920ff51a6
Merge pull request #16446 from peppy/summary-timeline-control-point-optimisation
...
Reduce number of redundant control points displayed on summary timeline
2022-01-19 15:51:20 +09:00
Dan Balasescu
2475a62f2d
Merge pull request #16518 from nekodex/participantlist-cleanup
...
Remove unused BDL parameter in `ParticipantList`
2022-01-19 14:59:40 +09:00
Dean Herbert
5f5765d6a2
Reduce redundancy time range to create a bit more visual blending on the timeline
2022-01-19 14:57:01 +09:00
Dean Herbert
03ac91a3ee
Consider all points in a group to meet redundancy check
2022-01-19 14:56:44 +09:00
Dean Herbert
93cd07f7fb
Merge branch 'master' into summary-timeline-control-point-optimisation
2022-01-19 14:50:45 +09:00
Dan Balasescu
fdf65aa2ff
Merge pull request #16502 from peppy/realm/remove-ef-migrations
...
Remove all EF migrations and helper methods
2022-01-19 14:43:45 +09:00
Dan Balasescu
aa6466dfa4
Merge pull request #16499 from peppy/realm-integration/faster-migration
...
Improve performance of migration to realm
2022-01-19 14:43:33 +09:00
Dean Herbert
a002dacdce
Add test coverage of various ScoreInfo
mod set operations
2022-01-19 14:34:27 +09:00
Dean Herbert
18886f5d2e
Use empty string instead of empty array for ModsJson
when no mods are present
...
Not really correct, but this is how most scores have been stored until
now so let's do this for consistency.
2022-01-19 14:34:27 +09:00
Dean Herbert
bb6f40d16e
Add test coverage of all mod storages containing classic mod post-import
2022-01-19 14:34:27 +09:00
Dean Herbert
664b4fdaf0
Fix legacy score imports not correctly getting classic mod assigned
2022-01-19 14:34:27 +09:00