Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts
2022-10-25 22:17:08 +02:00
Bartłomiej Dach
f5ca447b8e
Rename one more "{duplicate -> clone}" reference
2022-10-25 21:34:41 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone
2022-10-25 21:33:52 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey
2022-10-25 20:32:32 +02:00
Dean Herbert
da93849b80
Rename some pieces and better document SampleBankInfo
2022-10-25 14:55:33 +09:00
Dean Herbert
2b850694fa
Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts
2022-10-25 14:10:45 +09:00
Dean Herbert
4d4f6e25ba
Rename to "clone" instead of "duplicate"
2022-10-25 11:43:23 +09:00
Dean Herbert
1e579e06f8
Fix duplicate working incorrectly if there is no selection currently made
2022-10-25 11:42:12 +09:00
Dean Herbert
da74690ec9
Add test coverage of clone operations
2022-10-25 11:38:58 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle
2022-10-24 15:33:10 +09:00
Dean Herbert
995216cced
Merge pull request #20819 from Joppe27/taiko-kiai-flashing
...
Implement taiko hitobject kiai flashing
2022-10-24 15:31:13 +09:00
Dean Herbert
1d5df15027
Add ability to use Shift
+Number
to set current beat divisor in editor
2022-10-24 15:20:15 +09:00
Dean Herbert
d0e6bda9ef
Stop HitObjectComposer
from handling Shift
+Number
keys
2022-10-24 15:19:36 +09:00
Dean Herbert
e72a71a28e
Add simple editor "duplicate objects" key binding
2022-10-24 14:01:34 +09:00
Dean Herbert
e9b3048a8b
Change the order of global bindings to give overlays lowest priority
2022-10-24 13:58:00 +09:00
Bartłomiej Dach
3a6a87db0f
Merge branch 'master' into fix-editor-distanct-snap-sv-accounting
2022-10-23 18:42:08 +02:00
Susko3
a35026d537
Downgrade AutoMapper to fix Android startup crash
2022-10-22 23:29:44 +02:00
Dean Herbert
9155fcf3cb
Update framework
2022-10-22 23:25:08 +09:00
Dean Herbert
3d37a67590
Update framework
2022-10-22 14:15:17 +09:00
Salman Ahmed
0491b1fd18
Merge branch 'master' into update-framework
2022-10-21 22:39:56 +03:00
Dean Herbert
c1ed775deb
Update framework
2022-10-21 23:36:16 +09:00
Dean Herbert
7dc03097ff
Change distance snap to never account for slider velocity
...
This is a nuanced detail that was implemented incorrectly from the
outset. When mapping, generally a mapper chooses the distance spacing
with no regard to the SV. It has always been common to have a lower
or higher distance spacing than SV, but with the way the lazer editor
has worked, the SV was multiplied into the distance snap grid display,
incorectly changing its spacing depending on the "reference object"
(which is usually the previous hitobject chronologically).
2022-10-21 21:51:24 +09:00
Dean Herbert
447d420c99
Fix adjusting volume via settings playing tick samples twice
2022-10-21 21:03:39 +09:00
Dean Herbert
4803f606c2
Merge pull request #20845 from nekodex/settings-sidebar-sfx
...
Add unique hover/select samples to settings sidebar buttons
2022-10-21 20:56:58 +09:00
Dean Herbert
8b74b5807f
Update resources
2022-10-21 20:53:37 +09:00
Dean Herbert
af84f708b7
Avoid serialising some more properties of SoloScoreInfo
unless present
2022-10-21 19:30:35 +09:00
Jamie Taylor
7b1edff2b3
Add unique hover/select samples to settings sidebar buttons
2022-10-21 18:06:38 +09:00
Dean Herbert
6cdfddea62
Always enable distance spacing when adusting distance space multiplier
2022-10-21 16:10:55 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
...
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing
2022-10-21 12:48:35 +09:00
Joseph Madamba
bf4a91f1f0
Fix skin toolbox component button not playing hover/click sounds
2022-10-20 13:16:03 -07:00
Dean Herbert
5c13c443ff
Fix incorrect fallback logic
...
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
26860a903e
Refactor implementation to support hitobjects nested multiple levels deep
2022-10-20 22:30:30 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dan Balasescu
fd7274095f
Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
...
Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
Dean Herbert
cc311eef2a
Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
...
Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
...
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item
2022-10-20 10:02:09 +09:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
...
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
39650717ea
Improve input detection to not make cursor flicker on combined input
2022-10-20 03:45:25 +03:00
Salman Ahmed
4bf4938b72
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
Salman Ahmed
eb386d4bd5
Enable slider ball tint in default legacy skin
2022-10-20 03:29:25 +03:00
Dean Herbert
a7d4a74ed6
Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
Dean Herbert
59e2478b0e
Fix some older beatmaps having missing backgrounds
...
Closes https://github.com/ppy/osu/issues/20824 .
Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Joppe27
9b123e7365
Adjust flash intensity and fade values to feel better
2022-10-19 00:51:44 +02:00
Joppe27
a76a039722
Rename KiaiFlashingDrawable and move to osu.Game
2022-10-18 23:40:43 +02:00
Dean Herbert
d237c818f6
Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time
2022-10-18 16:15:21 +09:00
Dean Herbert
ec3761ced9
Standardise control point search logic in OverlappingScrollAlgorithm
...
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
Dean Herbert
fbad33bef7
Adjust durations and make start off screen
2022-10-18 15:01:53 +09:00