Dean Herbert
6c4f596a9a
Make osu! touch input aware of the distance travelled of a non-direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
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Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
f8e773ab8e
Merge branch 'master' into fix-overlay-sidebar-scroll
2023-03-15 15:30:50 +09:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Terochi
390ad335d0
Reloading samples before playing then when skin change occurs
2023-03-14 21:35:52 +01:00
Terochi
1d5e596615
Update FailAnimation
to use SkinnableSound
2023-03-14 20:44:30 +01:00
Dean Herbert
f91af8fa64
Merge pull request #22750 from smoogipoo/veldrid-renderer
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Update graphic code in line with framework renderer changes
2023-03-15 00:29:54 +09:00
Dean Herbert
3c4e2d8700
Add tests covering drag selection
2023-03-14 21:04:51 +09:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
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Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
b5ea855b6c
Fix failing DrawableRulesetDependencies
test
2023-03-14 20:37:50 +09:00
Dean Herbert
d65d09e45f
Change field to const
2023-03-14 20:24:39 +09:00
Dean Herbert
8fd07b51f7
Merge pull request #22842 from LumpBloom7/Fix-argon-progress-bar-oversized-fill
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Fix argon progress bar fill being oversized
2023-03-14 18:46:25 +09:00
Dean Herbert
4cea29402b
Don't show epilepsy warning when storyboards are disabled
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I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.
As mentioned in https://github.com/ppy/osu/discussions/22861 .
2023-03-14 18:32:26 +09:00
Dean Herbert
5aebbac6c5
Fix osu!mania hold note animations not correctly re-applying after rewind
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There's early exit logic in `OnPressed`/`OnReleased` for the sake of
keeping order correct, but this doesn't account for the fact that
`DrawableHitObject` resets all animations when the hit state changes.
A bit of an ugly workaround, but seems to work as expected.
2023-03-14 18:15:19 +09:00
Dean Herbert
f40a4b591f
Adjust animation length and colouring of hitting layer
2023-03-14 18:14:29 +09:00
Dean Herbert
0b23809585
Update resources
2023-03-14 17:52:17 +09:00
Dean Herbert
48d11610b3
Update framework
2023-03-14 17:44:51 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
Dean Herbert
300d81c46b
Add hitting layer to fix hit lighting not being applied to tail piece
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Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898 .
2023-03-14 17:29:19 +09:00
rozukke
4570c0030f
Add test to check for import of exported skin with non-ASCII name
2023-03-13 23:37:45 +11:00
Rovearix
9ac9287dbd
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
Rovearix
ba728bdab1
Changed the event to be the more correct one to block
2023-03-13 07:49:51 -04:00
rozukke
1f7721786b
Perform check to account for non-ASCII characters
2023-03-13 22:01:26 +11:00
Dean Herbert
da947d8661
Gracefully handle beatmaps specifying images using the video storyboard type
2023-03-13 18:24:16 +09:00
Dean Herbert
eb37d740b1
Update supported video filetypes to match osu-stable
2023-03-13 18:24:16 +09:00
Dean Herbert
c35c81293a
Add test coverage ensuring images specified as videos are used as background image instead
2023-03-13 18:24:16 +09:00
Dean Herbert
3aea058c98
Add test coverage ensuring images are not read as videos
2023-03-13 18:24:16 +09:00
Dean Herbert
12f240e11a
Apply simple NRT changes to touched test scenes
2023-03-13 18:24:16 +09:00
Rovearix
c1618a7a16
Prevent elements that are anchored in the center from blocking loading
2023-03-12 10:57:53 -04:00
Dean Herbert
20b2d0d4c7
Merge pull request #22843 from Joehuu/display-wiki-stub-notice
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Display stub notice in marked wiki articles
2023-03-12 19:06:30 +09:00
Joseph Madamba
6e5b1280b7
Fix multiple notice boxes having no spacing
2023-03-11 21:36:29 -08:00
Joseph Madamba
ea88aee41f
Display stub notice in marked wiki articles
2023-03-11 21:36:28 -08:00
Joseph Madamba
0cf69a1084
Make yaml line strings verbatim
2023-03-11 21:36:23 -08:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized
2023-03-12 02:08:00 +01:00
Terochi
8e8dda3ac0
Big simplifying
2023-03-11 23:29:36 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
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Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
cdwcgt
15f11bb1e8
scorll container and save mod after popover hidden
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Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
1cd565193e
public CheckCurrentModCanBeSave
2023-03-11 11:39:35 +09:00
cdwcgt
8b0f127ff2
split ModPresetRow
2023-03-11 11:25:52 +09:00
Terochi
b51c41a804
Addressed changes
2023-03-09 20:14:58 +01:00
Bartłomiej Dach
6b2a70b112
Remove unused fields
2023-03-09 19:14:08 +01:00
cdwcgt
f4e2620402
fix test
2023-03-10 00:56:22 +09:00
cdwcgt
ca416175bb
remove useless property
2023-03-09 22:58:44 +09:00
cdwcgt
d009cd8422
test
2023-03-09 22:49:45 +09:00
cdwcgt
3d746e8dfb
content Menu
2023-03-09 22:49:33 +09:00
cdwcgt
5a1316f0e5
split save logic
2023-03-09 22:43:06 +09:00
Dean Herbert
08b88ed639
Adjust hold note head icon to be more centered
2023-03-09 20:46:24 +09:00
Dean Herbert
e12ab165b8
Adjust colours a bit to make hold note bodies more accented
2023-03-09 20:46:24 +09:00
Dean Herbert
2ad531f263
Adjust argon note shadows and body to be closer in line with new design proposal
2023-03-09 20:27:58 +09:00