1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 16:47:26 +08:00
Commit Graph

35846 Commits

Author SHA1 Message Date
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Dean Herbert
d9d083752a Clamp backwards index to total current items to fix edge case of item removal 2022-10-26 11:03:11 +09:00
Joseph Madamba
8505848b1a Scroll beatmap listing to top when searching via tags/source 2022-10-25 18:06:49 -07:00
Bartłomiej Dach
f5ca447b8e
Rename one more "{duplicate -> clone}" reference 2022-10-25 21:34:41 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone 2022-10-25 21:33:52 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey 2022-10-25 20:32:32 +02:00
Dean Herbert
cf3bf41b49 Harden and simplify logic to avoid weird issues 2022-10-25 18:57:15 +09:00
Dean Herbert
da93849b80 Rename some pieces and better document SampleBankInfo 2022-10-25 14:55:33 +09:00
Dean Herbert
22ea9a8ab4 Add early return of carousel group has no items 2022-10-25 13:34:22 +09:00
Dean Herbert
2456a18bc1 Rewrite implementation to avoid duplicated LINQ returns 2022-10-25 12:48:17 +09:00
Dean Herbert
4d4f6e25ba Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
Dean Herbert
1e579e06f8 Fix duplicate working incorrectly if there is no selection currently made 2022-10-25 11:42:12 +09:00
Dean Herbert
da74690ec9 Add test coverage of clone operations 2022-10-25 11:38:58 +09:00
Endrik Tombak
5a118cfdc3 Merge branch 'master' of https://github.com/ppy/osu into carousel-perform-selection
 Conflicts:
	osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
2022-10-24 21:40:48 +03:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle 2022-10-24 15:33:10 +09:00
Dean Herbert
995216cced
Merge pull request #20819 from Joppe27/taiko-kiai-flashing
Implement taiko hitobject kiai flashing
2022-10-24 15:31:13 +09:00
Dean Herbert
1d5df15027 Add ability to use Shift+Number to set current beat divisor in editor 2022-10-24 15:20:15 +09:00
Dean Herbert
d0e6bda9ef Stop HitObjectComposer from handling Shift+Number keys 2022-10-24 15:19:36 +09:00
Dean Herbert
e72a71a28e Add simple editor "duplicate objects" key binding 2022-10-24 14:01:34 +09:00
Dean Herbert
e9b3048a8b Change the order of global bindings to give overlays lowest priority 2022-10-24 13:58:00 +09:00
Bartłomiej Dach
3a6a87db0f
Merge branch 'master' into fix-editor-distanct-snap-sv-accounting 2022-10-23 18:42:08 +02:00
Susko3
a35026d537 Downgrade AutoMapper to fix Android startup crash 2022-10-22 23:29:44 +02:00
Dean Herbert
9155fcf3cb Update framework 2022-10-22 23:25:08 +09:00
Dean Herbert
3d37a67590 Update framework 2022-10-22 14:15:17 +09:00
Salman Ahmed
0491b1fd18
Merge branch 'master' into update-framework 2022-10-21 22:39:56 +03:00
Dean Herbert
c1ed775deb Update framework 2022-10-21 23:36:16 +09:00
Dean Herbert
7dc03097ff Change distance snap to never account for slider velocity
This is a nuanced detail that was implemented incorrectly from the
outset. When mapping, generally a mapper chooses the distance spacing
with no regard to the SV. It has always been common to have a lower
or higher distance spacing than SV, but with the way the lazer editor
has worked, the SV was multiplied into the distance snap grid display,
incorectly changing its spacing depending on the "reference object"
(which is usually the previous hitobject chronologically).
2022-10-21 21:51:24 +09:00
Dean Herbert
447d420c99 Fix adjusting volume via settings playing tick samples twice 2022-10-21 21:03:39 +09:00
Dean Herbert
4803f606c2
Merge pull request #20845 from nekodex/settings-sidebar-sfx
Add unique hover/select samples to settings sidebar buttons
2022-10-21 20:56:58 +09:00
Dean Herbert
8b74b5807f Update resources 2022-10-21 20:53:37 +09:00
Dean Herbert
af84f708b7 Avoid serialising some more properties of SoloScoreInfo unless present 2022-10-21 19:30:35 +09:00
Jamie Taylor
7b1edff2b3
Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing 2022-10-21 12:48:35 +09:00
Joseph Madamba
bf4a91f1f0 Fix skin toolbox component button not playing hover/click sounds 2022-10-20 13:16:03 -07:00
Dean Herbert
5c13c443ff Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
26860a903e Refactor implementation to support hitobjects nested multiple levels deep 2022-10-20 22:30:30 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dan Balasescu
fd7274095f
Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
Dean Herbert
cc311eef2a
Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
39650717ea Improve input detection to not make cursor flicker on combined input 2022-10-20 03:45:25 +03:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Salman Ahmed
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
Dean Herbert
a7d4a74ed6
Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
Dean Herbert
59e2478b0e Fix some older beatmaps having missing backgrounds
Closes https://github.com/ppy/osu/issues/20824.

Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Joppe27
9b123e7365 Adjust flash intensity and fade values to feel better 2022-10-19 00:51:44 +02:00