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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-13 05:13:49 +08:00
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57,270
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4
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803
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ca0597b38e642f7fcbfdf0e75c12bc205cede03e
Commit Graph
9 Commits
Clamp
AimCount
to ensure at least one triangle is spawned
Dean Herbert
·
2022-11-25 20:14:21 +09:00
b0f14d4963
Change
AimCount
to not consider height
Dean Herbert
·
2022-11-25 20:10:04 +09:00
4cb068ceb9
Make Thickness property auto
Andrei Zavatski
·
2022-11-21 10:32:19 +03:00
ec8532951c
Expose thickness property
Andrei Zavatski
·
2022-11-21 10:20:35 +03:00
14a4de36f4
Apply nullability and clean up conditionals
Dean Herbert
·
2022-11-21 15:02:45 +09:00
9a330c3cdb
Make SpawnRatio public
Andrei Zavatski
·
2022-11-16 15:17:50 +03:00
13cf3fc40c
Replace Scale with SpeedMultiplier
Andrei Zavatski
·
2022-11-16 15:12:57 +03:00
cc4f05f3d3
Apply fixes from original Triangles
Andrei Zavatski
·
2022-11-16 15:02:09 +03:00
109aa37dd8
Implement TrianglesV2 component
Andrei Zavatski
·
2022-11-13 15:31:48 +03:00
81c9ea98e2