Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Bartłomiej Dach
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e79150d4da
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Reorder constructor arguments for HitExplosionEntry
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2021-08-12 21:48:08 +02:00 |
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Bartłomiej Dach
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68f454b51a
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Enable NRT in explosion-related classes and streamline null handling
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2021-08-12 21:48:07 +02:00 |
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Bartłomiej Dach
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95a58ca366
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Store judgement directly in hit explosion entry
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2021-08-11 21:23:33 +02:00 |
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ekrctb
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8e20f90ed5
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Use seeded RNG for catch explosion animation
The animation is always the same when a replay is rewound or a beatmap is played multiple times.
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2021-06-04 19:54:46 +09:00 |
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ekrctb
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181f1da3d3
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Maintain catch hit explosion by lifetime entries
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
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2021-06-04 19:46:50 +09:00 |
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