Dean Herbert
0b922365bb
Fix nullref due to missing controlPoints.
2017-02-17 15:27:48 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
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- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks).
2017-02-16 13:20:30 +09:00
Damnae
b7fca88b4f
Clearer slider Velocity and TickDistance calculations.
2017-02-15 18:55:49 +01:00
Damnae
e2fae24ad5
Merge branch 'master' into slider_ticks
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Conflicts:
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
396c8121d3
Better slider defaults.
2017-02-15 01:23:19 +09:00
Dean Herbert
e88d02d3c4
Ensure SliderCurve is assigned Calculated before used.
2017-02-15 01:23:19 +09:00
Damnae
3e7208c8a4
Add slider ticks.
2017-02-14 11:26:24 +01:00
Damnae
a79fde897b
Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset.
2017-02-09 08:29:21 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Thomas Müller
eef697d842
Wire up CircleSize to hitobjects.
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Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00