1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 19:27:31 +08:00
Commit Graph

12 Commits

Author SHA1 Message Date
Dean Herbert
0b922365bb
Fix nullref due to missing controlPoints. 2017-02-17 15:27:48 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks). 2017-02-16 13:20:30 +09:00
Damnae
b7fca88b4f Clearer slider Velocity and TickDistance calculations. 2017-02-15 18:55:49 +01:00
Damnae
e2fae24ad5 Merge branch 'master' into slider_ticks
Conflicts:
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
396c8121d3 Better slider defaults. 2017-02-15 01:23:19 +09:00
Dean Herbert
e88d02d3c4 Ensure SliderCurve is assigned Calculated before used. 2017-02-15 01:23:19 +09:00
Damnae
3e7208c8a4 Add slider ticks. 2017-02-14 11:26:24 +01:00
Damnae
a79fde897b Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset. 2017-02-09 08:29:21 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00