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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-26 00:50:16 +08:00
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6,396
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bd2ef4dc6b23f902e8d631cde551a92c75b5b5de
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6 Commits
CI fixes.
smoogipooo
·
2017-08-07 17:34:57 +09:00
f3c05fe232
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
smoogipooo
·
2017-08-07 16:43:54 +09:00
933740664c
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
smoogipooo
·
2017-08-07 16:02:38 +09:00
a3efca9c35
Fix lifetime performance regression.
smoogipooo
·
2017-08-07 14:07:49 +09:00
e1dfe364b2
CI fixes.
smoogipooo
·
2017-06-21 20:17:15 +09:00
3389c8a4dc
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
smoogipooo
·
2017-06-19 10:54:23 +09:00
34ac932fe2