Defaults will be added to the database as long as the database has unbalanced counts for any actions.
Is used for default assignment
No more casting!
But can when required. Also supports key combination bindings now.
# Conflicts: # osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
Used to get correct bindings for a mode (ActionMappingInputManager).
Reworks input management for rulesets