Dean Herbert
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289be7a17b
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Merge branch 'i-beat-snapping' into timeline-maybe
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2020-01-23 15:45:33 +09:00 |
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Dean Herbert
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bd96cf94a6
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Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
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2020-01-21 12:47:14 +09:00 |
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smoogipoo
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bfb056c612
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
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smoogipoo
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38c2c328ff
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
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smoogipoo
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08d043f447
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Move selection relative to the hitobject start positions
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2019-10-08 18:57:03 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Dean Herbert
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a1666fb7fa
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MouseDownPosition -> DragPosition
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2018-11-30 14:21:20 +09:00 |
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smoogipoo
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f9f300b215
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Fix drag breaking if scrolling while dragging
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2018-11-26 16:08:56 +09:00 |
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smoogipoo
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60ffad169f
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Fix post-merge errors
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2018-11-26 11:47:48 +09:00 |
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smoogipoo
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56032a4522
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Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
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2018-11-26 11:45:48 +09:00 |
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smoogipoo
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5d6a438f98
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Make selected mania hitobjects always alive
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2018-11-26 11:34:25 +09:00 |
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Dean Herbert
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7de85659ba
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Merge branch 'master' into mania-selection-movement
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2018-11-21 20:00:46 +09:00 |
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smoogipoo
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4cbda97b1e
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Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
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smoogipoo
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f7fc2ca569
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Basic inter-column selection movement
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2018-11-15 21:37:22 +09:00 |
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smoogipoo
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df7515b66f
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Pass all selected hitobjects to the selection blueprints
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2018-11-15 21:01:09 +09:00 |
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smoogipoo
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a9a33b1fcb
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Implement mania selection movements
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2018-11-13 16:42:40 +09:00 |
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smoogipoo
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fc0030a391
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Use common positional adjustment for note blueprints
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2018-11-13 15:45:06 +09:00 |
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smoogipoo
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e3c60c2f96
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Cleanups
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2018-11-12 17:18:58 +09:00 |
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smoogipoo
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5d51719572
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Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
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