Dean Herbert
1a29098f3b
Change default value and add comment explaining why skins are never "locally available"
2022-01-13 12:50:18 +09:00
Dean Herbert
08da948afc
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-12 19:22:55 +09:00
Dean Herbert
8c8c5f4c33
Fix skin hash repopulation not working since realm migration
2022-01-12 18:32:51 +09:00
Dean Herbert
a4de0f93fa
Move manager Update
methods to be explicit to where they are still used by legacy code
...
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
d8e75a9de4
Reimplmeent IsAvailableLocally
as an abstract
method
2022-01-12 17:49:10 +09:00
Dean Herbert
cdf2fa9930
Serialise and deserialise SkinInfo.InstantiationInfo
to allow for more correct imports
...
Until now, skins were always imported using the `LegacySkin`
instantiation type. For cases where a user has edited the lazer or
classic default (via the new skin editor), which would result in
incorrect fallback paths after exporting and importing the edited skin.
2021-12-02 18:05:16 +09:00
Dean Herbert
fe99d4e984
Standardise parameter naming across all file IO methods
2021-12-02 17:19:53 +09:00
Dean Herbert
29d074bdb8
Implement missing behaviours required for skin file operations via RealmArchiveModelManager
2021-11-29 18:28:25 +09:00
Dean Herbert
6cab7b877d
Move stable import handling into its own class
2021-11-25 15:36:58 +09:00
Dean Herbert
2bfc473689
Split out SkinModelManager
from SkinManager
2021-11-25 15:14:43 +09:00