FreezyLemon
dcdc186a53
Added chatoverlay caching to testcase so test still works (chat needs to be injected so channels can be opened)
2017-12-04 13:27:14 +01:00
Dean Herbert
7649a31157
Update framework
2017-12-04 20:32:50 +09:00
Dean Herbert
a83add8540
Tidy up events
2017-12-04 20:30:56 +09:00
Aergwyn
12665fb8cf
remove unnecessary declaration + revert accidental formatting
2017-12-04 12:11:28 +01:00
Aergwyn
011223048b
fix crash if any amount of maps were restored from main menu
...
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Dean Herbert
22656233d3
Merge branch 'master' into fix-playlist-audio-issue
2017-12-04 19:24:03 +09:00
Dean Herbert
58777a9674
Merge pull request #1636 from smoogipoo/editor-composer
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Implement structure for Editor HitObject composition
2017-12-04 13:05:27 +09:00
Dean Herbert
d75db5046b
Merge branch 'master' into editor-composer
2017-12-04 12:41:40 +09:00
Dean Herbert
23c0bec678
Merge pull request #1653 from smoogipoo/osuscreen-exit
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Add OnKeyDown override to OsuScreen
2017-12-04 11:51:36 +09:00
smoogipoo
7cfe694a3f
Update framework
2017-12-04 11:37:19 +09:00
smoogipoo
5f9de399e4
Add keydown override
2017-12-04 11:30:25 +09:00
FreezyLemon
bf97f8b1b1
Added osu.ppy.sh/ss (screenshot) URL handling and calculate ID at assignment so it's not on click anymore
2017-12-03 23:55:34 +01:00
FreezyLemon
a839d0e91d
LoadComponent before assigning URL to ensure dependency loading
2017-12-03 23:55:00 +01:00
FreezyLemon
3f336b8e61
Made the style a bit better, fixed a bug or two
2017-12-03 21:02:05 +01:00
FreezyLemon
2d270a1cfe
Added ability to open other channels from chat links.
2017-12-03 20:45:30 +01:00
Aergwyn
14096c90cc
removed looping if only one song is in the list (temporarily)
...
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Aergwyn
9d13bf3602
remove redundant expression
2017-12-03 14:35:23 +01:00
Aergwyn
dfa7448716
use ?: expression
2017-12-03 14:25:12 +01:00
Aergwyn
0c9ebcd58c
fix possible NullRef
2017-12-03 14:15:08 +01:00
Aergwyn
a1dbd7916b
fixes MusicController constantly trying to start a track
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In Detail:
It tried to start a track if the current one ended even if no BeatmapSets were present.
Also if only one BeatmapSet is present if will loop by itself now.
2017-12-03 14:03:43 +01:00
FreezyLemon
c574cc4308
Removed unnecessary "using" statements
2017-12-03 11:16:34 +01:00
FreezyLemon
735dbddd17
Changed URL detection to be more reliable and generally work better
2017-12-03 06:52:57 +01:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer
2017-12-03 14:47:07 +09:00
Dean Herbert
5a6f59bed0
Merge pull request #1640 from peppy/catch-hyperdash
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osu!catch hyperdash
2017-12-03 14:38:22 +09:00
FreezyLemon
37490c65cc
Merge branch 'url-parsing-support' of https://github.com/freezylemon/osu into url-parsing-support
2017-12-02 17:15:14 +01:00
FreezyLemon
ee9fe64f4c
Merge branch 'master' of https://github.com/freezylemon/osu
2017-12-02 17:12:41 +01:00
Aergwyn
ad8cd7eb5d
fix possible NullReference?
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AppVeyor pls?
2017-12-02 17:04:42 +01:00
Aergwyn
cc76c58f5f
fall back to .osu file for storyboard if no .osb file is present
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+ CI fixes
2017-12-02 16:05:39 +01:00
Aergwyn
2bbfe0dda1
expanded BeatmapDecoder tests, added StoryboardDecoder tests
2017-12-02 15:28:00 +01:00
smoogipoo
2852337b04
Remove unused using
2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16
Apply suggested changes
2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685
Use OsuColour for radio buttons
2017-12-02 20:30:18 +09:00
smoogipoo
a80059032c
Remove PlayfieldOverlay
2017-12-02 20:24:10 +09:00
Dan Balasescu
66f3cc747d
Merge branch 'master' into catch-hyperdash
2017-12-02 20:18:21 +09:00
smoogipoo
5a7c4772bd
Remove PlayfieldUnderlay for now
2017-12-02 19:53:20 +09:00
FreezyLemon
7f029a382b
Made the Chat testcase include a beatmapsetoverlay so links can be clicked from in there. Also had to implement private DI to make it work
2017-12-02 10:43:19 +01:00
FreezyLemon
efe6245e53
Fixed a bug where Drawable.Width could potentially be set to NaN (0/0) by checking if last variable > 0.
2017-12-02 10:42:38 +01:00
FreezyLemon
6d9dcc6691
Added all files to the .csproj and also introduced basic action filtering when you set the URL on an OsuLinkSpriteText object
2017-12-02 09:48:55 +01:00
FreezyLemon
0aced85908
Changed the LinkID to the link's own Index instead of the previous one (just makes more sense imo)
2017-12-02 09:47:59 +01:00
FreezyLemon
d22a9df140
Added new request for getting the beatmapset from only a difficulty map ID
2017-12-02 09:47:20 +01:00
Aergwyn
e07b85311b
removed unnecessary using
2017-12-01 22:15:10 +01:00
Aergwyn
c466296b14
reverted split at Decoder, moved logic down
...
I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
FreezyLemon
ade7311c15
Updated implementation to be based around a "LinkId" (atm the position of the link, anything unique to a link inside its message will be fine), which does not allow matching (OnHover related) between different links
2017-12-01 21:31:12 +01:00
FreezyLemon
7699a3bb38
Merge branch 'master' of https://github.com/ppy/osu into url-parsing-support
2017-12-01 21:07:31 +01:00
FreezyLemon
7f1f886406
implemented method formatting into chat. Also added all necessary files to the .csproj
2017-12-01 21:04:24 +01:00
FreezyLemon
78ff5d81d3
Fixed casting
2017-12-01 21:03:41 +01:00
FreezyLemon
152eb83c42
Added new class for chat lines, that colour the messages after formatting. URLs will become blue, and on hover (also defined here) be turned yellow-ish
2017-12-01 20:33:27 +01:00
FreezyLemon
86302716a6
Also moved LinkText to its own file so the chat could reuse it (ProfileHeader's private class ProfileLink also still inherits from this, though)
2017-12-01 20:32:08 +01:00
FreezyLemon
1f1c7dd70f
Moved LinkFlowContainer out of ProfileHeader to make it available for other uses too (e.g. chat) and renamed it to LinkTextFlowContainer bc it can contain both links and text, not only one
2017-12-01 20:26:51 +01:00
FreezyLemon
f5f287bed5
Rolled back the idea that there should be a separate class for formatted messages
2017-12-01 20:25:02 +01:00