OpenSauce04
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b4ed2db15e
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Removed accidental strong hit in single tap break test
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2023-03-03 20:40:30 +00:00 |
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OpenSauce04
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41e6956432
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Improved single tap strong hit test
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2023-03-03 20:38:11 +00:00 |
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OpenSauce04
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93fd940164
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Added new tests for Taiko Single Tap mod
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2023-03-03 20:35:28 +00:00 |
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OpenSauce04
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4dbe589de2
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Fixed Taiko Single Tap test pass condition
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2023-03-03 17:22:45 +00:00 |
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OpenSauce04
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ec95d00313
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Added Taiko Single Tap test scene
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2023-03-03 16:57:09 +00:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Bartłomiej Dach
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93e9b4a2c5
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Add failing test case
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2022-10-25 20:02:28 +02:00 |
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Salman Ahmed
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516e99df72
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Add test coverage for flashlight mod
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2022-10-14 02:38:43 +03:00 |
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sw1tchbl4d3
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e0426836c1
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Make swells and drumrolls optional by default
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2022-08-05 16:30:07 +02:00 |
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Justin
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e6761ef6b1
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Merge branch 'master' into classic_drumrolls
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2022-08-05 12:17:44 +00:00 |
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andy840119
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3510c16566
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Remove nullable disable annotation in the Taiko test case.
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2022-07-27 22:31:48 +08:00 |
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Bartłomiej Dach
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09768cd740
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Add test coverage
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2022-06-24 13:43:02 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Bartłomiej Dach
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7bb27bfd0e
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Add test scene for hidden mod
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2021-06-11 12:17:38 +02:00 |
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Salman Ahmed
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2fa47992dc
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Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
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2020-04-23 13:27:12 +03:00 |
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Salman Ahmed
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155bc8b49a
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Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead
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2020-04-17 11:17:59 +03:00 |
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smoogipoo
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5106d275ca
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Remove CentreHit/RimHit hitobject abstraction
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2020-03-23 12:08:15 +09:00 |
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Dean Herbert
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0be423183d
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Rename data class
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2020-03-11 00:36:56 +09:00 |
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smoogipoo
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d11d29c1f7
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Adjust namespaces
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2020-03-03 15:30:53 +09:00 |
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