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Commit Graph

20 Commits

Author SHA1 Message Date
Dan Balasescu
b559d4ecdf Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
Dan Balasescu
b0b4da533a Expose gameplay adjustments via MultiSpectatorPlayer instead 2022-09-08 16:59:20 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01 Remove ISpectatorPlayerClock interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dan Balasescu
c59298f0ce Enable NRT 2022-08-22 21:55:04 +09:00
Dan Balasescu
5d3d8681d4 Invert creation of clocks in multi spectator 2022-08-22 19:14:06 +09:00
Dean Herbert
0434c10914 Use global WorkingBeatmap in PlayerArea for the time being 2022-07-11 02:57:44 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
a49a9ed0a0 Fix incorrect invoke 2022-01-31 17:19:04 +09:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
smoogipoo
263b8ff097 Wait for full player load 2021-06-11 18:14:37 +09:00
Dean Herbert
b1a19b6dd6 Add xmldoc for PlayerIsolationContainer 2021-05-03 14:41:55 +09:00
Dean Herbert
6da4105da6 Remove Sync namespace (feels unnecessary) 2021-05-03 13:38:53 +09:00
smoogipoo
94d0b06493 Expose mute adjustment instead 2021-04-26 19:01:30 +09:00
smoogipoo
6626e70c95 Pass in master clock instead of slave clock 2021-04-26 17:30:27 +09:00
smoogipoo
5b4cb71cc7 Change terminology from "slave" to "player clock" 2021-04-26 17:19:44 +09:00
smoogipoo
4f0857f946 Xmldocs and general refactorings 2021-04-22 23:52:22 +09:00