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Commit Graph

542 Commits

Author SHA1 Message Date
Dean Herbert
011b176244 Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
Dean Herbert
552968f65f Remove unnecessary using 2020-09-22 13:38:52 +09:00
Dean Herbert
7c40071b21 Revert changes to SkinnableTestScene but change load order 2020-09-22 13:35:35 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
Dean Herbert
ff5b292302 Fix global bindings being lost when running tests under headless contexts 2020-09-16 19:36:36 +09:00
Dan Balasescu
8f5115b4e8
Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 19:32:52 +09:00
Dean Herbert
f7c9c80566 Force OsuGameTests to use a unique storage each run 2020-09-15 19:01:32 +09:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard 2020-09-15 16:05:43 +09:00
Dean Herbert
914785ce17 Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 14:49:10 +09:00
Dean Herbert
0446bc8610 Fix game.ini getting left over by PlayerTestScene subclasses 2020-09-15 14:43:24 +09:00
Dean Herbert
879979ef57 Move host lookup to inside lazy retrieval to handle edge cases 2020-09-15 14:25:31 +09:00
Dean Herbert
234152b2fe Use host storage as LocalStorage for headless test runs 2020-09-15 14:17:40 +09:00
Dean Herbert
0ef4dfc192 Move more logic to base EditorTestScene 2020-09-14 15:27:08 +09:00
Dean Herbert
da02ee8828 Add ability to create a TestBeatmap with no HitObjects 2020-09-14 15:26:57 +09:00
Dean Herbert
c6e72dabd3 Add test coverage 2020-09-09 20:04:25 +09:00
Dean Herbert
5268eee0fb Avoid requiring sending the calling method for CleanRunHeadlessGameHost 2020-09-08 11:31:42 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
smoogipoo
f793bf66e5 Remove rate adjustment from player test scene 2020-09-02 14:25:24 +09:00
Salman Ahmed
fafdbb0a81
Adjust recently added inline comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-22 17:26:54 +03:00
Salman Ahmed
7e838c8042 Add comment explaining why direct string lookups are used 2020-08-22 13:07:15 +03:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
Salman Ahmed
deb5cc752b Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-19 08:39:58 +03:00
Dean Herbert
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
Dean Herbert
9e7a28002d Merge branch 'master' into beatmap-track-rework 2020-08-13 17:56:50 +09:00
Bartłomiej Dach
8fe5775ecb Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
b08ebe6f81 More inspections (rider is broken) 2020-08-07 21:14:45 +09:00
smoogipoo
961c6dab54 Fix more inspections 2020-08-07 21:08:03 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00
smoogipoo
d1af1429b3 Fix inspection 2020-08-06 19:08:45 +09:00
smoogipoo
4cfca71d08 Fix a few test scenes 2020-08-06 19:05:15 +09:00
smoogipoo
c72ab9047e Cleanup test scene disposal 2020-08-06 17:15:33 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Salman Ahmed
d6f36457a8 Fix legacy font glyphs being mistaken for animation and getting "extrapolated" 2020-08-03 21:48:43 +03:00
smoogipoo
b361761d86 Add position display in contracted score panels 2020-07-31 22:02:25 +09:00
Dean Herbert
df3e2cc640 Fix potential crash due to cross-thread TrackVirtualManual.Stop 2020-07-28 12:08:15 +09:00
smoogipoo
9f7750e615 Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
Dean Herbert
43624381bf Change multiplayer tests to have null room by default 2020-07-09 18:55:53 +09:00
Bartłomiej Dach
c7d2ce12eb Add failing test cases 2020-06-22 20:08:32 +02:00
Bartłomiej Dach
07cbc3e683 Privatise and seal whatever possible 2020-06-21 23:05:10 +02:00
Bartłomiej Dach
4bba0c7359 Move abstract sample test to main game project 2020-06-21 22:28:19 +02:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests 2020-06-15 11:31:12 +03:00
Salman Ahmed
60381d5817
Remove IRulesetTestScene and use OsuTestScene.CreateRuleset() instead 2020-06-15 11:30:48 +03:00
Dean Herbert
0b6e8783d4
Merge branch 'master' into test-scene-create-ruleset 2020-06-12 17:06:27 +09:00
Salman Ahmed
4fb71eeb20
Move setting up the ruleset bindable to top-base test scene 2020-06-10 18:23:31 +03:00
Salman Ahmed
efd5e14410
Clarify why ruleset bindable must be set at the BDL of any base test scene 2020-06-06 19:20:06 +03:00