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h1or4dme8
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osu-lazer
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b178be21d1e945ee9f8edbdcc93b8f8bffea8a48
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
smoogipooo
·
2017-08-07 16:02:38 +09:00
a3efca9c35
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
smoogipooo
·
2017-06-19 10:54:23 +09:00
34ac932fe2