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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-26 03:49:56 +08:00
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b0c4fa662dc2e24f835b5903b405bf00a9364b89
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9 Commits
Also update the full object on sample changes to make them apply immediately
Dean Herbert
·
2021-09-14 19:21:23 +09:00
563bf92529
Add popovers to adjust SV and samples from the timeline
Dean Herbert
·
2021-09-14 18:51:22 +09:00
e4dd59aee2
Display difficulty and sample control points associated with hitobjects
Dean Herbert
·
2021-09-14 18:26:16 +09:00
6015b5037a
Update SamplePointPiece design
Dean Herbert
·
2021-04-14 20:54:35 +09:00
f9b1b7fe25
Merge branch 'master' into colourise-control-point-table
Dan Balasescu
·
2020-10-05 20:47:06 +09:00
783a463772
Remove unnecessary string interpolation
Dean Herbert
·
2020-10-02 19:54:13 +09:00
0d3a95d8fc
Move control point colour specifications to common location and use for formatting timing screen table
Dean Herbert
·
2020-10-01 19:29:34 +09:00
e96e30a19d
Use pink for sample control points to avoid clash with waveform blue
Dean Herbert
·
2020-10-01 19:03:17 +09:00
fcccce8b4e
Add sample control point display in timeline
Dean Herbert
·
2020-10-01 18:55:34 +09:00
b75c202a7e