Bartłomiej Dach
16e0cc6a2b
Remove IIpcHost
param from ScoreManager
...
No longer used since 3e3b9bc963
.
2022-02-01 21:35:40 +01:00
Dean Herbert
08948f60f3
Move backups to "backups" subfolder to make them easier to find
2022-01-27 14:39:13 +09:00
Dean Herbert
fc58b202b1
Fix crash when trying to migrate collection database that doesn't exist
2022-01-25 15:45:23 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
855ef3fa92
Create backup before any realm contexts are used
2022-01-22 11:52:46 +09:00
Dean Herbert
5be41a189b
Expose EF context factory for use in external migration logic
2022-01-21 14:56:28 +09:00
Dean Herbert
5df46d0a54
Remove all calls to Realm.Refresh
to fix blocking overhead from subscriptions
...
Turns out this is not required if realm is aware of a
`SynchronizationContext`. See
https://github.com/realm/realm-dotnet/discussions/2775#discussioncomment-2005412
for further reading.
2022-01-20 20:23:18 +09:00
Dean Herbert
fad66d7682
Backup collections alongside main databases when migrating to realm
2022-01-19 16:31:36 +09:00
Dan Balasescu
8c120c6bfb
Merge pull request #16491 from peppy/realm-integration/safer-migration
...
Improve safety and logging of realm migration process
2022-01-19 12:23:48 +09:00
Dean Herbert
02baad30d7
Merge branch 'master' into global-bindable-thread-safety
2022-01-18 18:12:00 +09:00
Dean Herbert
8b8940439e
Fix starting game with non-default ruleset failing
2022-01-18 16:22:15 +09:00
Dean Herbert
b1a75ce480
Permanently delete client.db
after migration completes
2022-01-18 14:17:43 +09:00
Dean Herbert
b9ec860cf2
Ensure global beatmap/ruleset are always mutated from the update thread
...
This came up while testing the new realm thread, where `MusicController`
would fall over when `OsuTestScene` changes the global beatmap from an
async load thread (causing a cross-thread realm access).
We don't want to have to schedule every usage of these bindables, so
this seems like a good constraint to put in place.
2022-01-18 13:29:24 +09:00
Dean Herbert
ded1d87739
Move RulesetStore
construction earlier in process so rulesets are available for EF migration
2022-01-13 18:23:18 +09:00
Dean Herbert
e0c59f4b3c
Localise EF context factory usage to migration only
2022-01-12 17:49:11 +09:00
Dean Herbert
47390d7ec3
Update handling of ruleset nullability when handling a game-wide change
2022-01-12 17:49:10 +09:00
Dean Herbert
3ecd535f6e
Add back missing IRulesetStore
cache
2022-01-12 17:00:16 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a
Remove EF FileStore
2022-01-12 16:39:36 +09:00
Dean Herbert
3ecd889fef
Replace EF RulesetStore
with realm version
...
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Dean Herbert
87883f1fe4
Add BeatmapLookupCache
2021-11-30 19:28:45 +09:00
Dean Herbert
1ff0326f8e
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 15:50:10 +09:00
Dean Herbert
6f66ecd77b
Move migrations to own file and add user skin choice config migration
2021-11-30 15:41:18 +09:00
Dean Herbert
6e4cd91b7b
Fix update thread realm context never being Refresh()
ed
2021-11-30 14:12:36 +09:00
Dean Herbert
384a0664c2
Remove unused migration method
2021-11-30 14:05:44 +09:00
Dean Herbert
29d074bdb8
Implement missing behaviours required for skin file operations via RealmArchiveModelManager
2021-11-29 18:28:25 +09:00
Dean Herbert
eeccf836ec
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
716543b5b3
Move beatmap download logic out of BeatmapManager
2021-11-25 17:29:41 +09:00
Dan Balasescu
c4b5a07f4b
Merge branch 'master' into realm-move-data-migration-to-context-factory
2021-11-24 14:40:26 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
4149d458f0
Move realm data migrations inside the RealmContextFactory
2021-11-23 18:14:15 +09:00
Dean Herbert
505fede44d
Pass the full EF context rather than a legacy RulesetStore
2021-11-23 17:40:20 +09:00
Dean Herbert
1f321e2910
Run EF migrations earlier to ensure it is complete before usage
2021-11-23 11:48:58 +09:00
Dean Herbert
329bae50b0
Switch realm ruleset configuration to use ruleset's ShortName
as key
2021-11-22 18:52:00 +09:00
Dean Herbert
ca26b6c540
Provide RealmContextFactory
with the EF RulesetStore
for migration purposes
2021-11-22 18:51:44 +09:00
Dean Herbert
3b485b5f37
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
...
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873 ) which stops exposing
the constructor.
Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
Dean Herbert
f5842e7587
Shorten variable names
2021-11-08 18:24:37 +09:00
Dean Herbert
3183b20e2f
Merge branch 'master' into use-ReadableKeyCombinationProvider
2021-11-08 18:15:49 +09:00
Dean Herbert
ea0715cce4
Add missing dispose call
2021-11-08 16:35:05 +09:00
Dean Herbert
dbdae4b033
Merge branch 'master' into realm-ruleset-store-thread-correctness
2021-11-08 15:21:30 +09:00
Dean Herbert
413f98999a
Start initialising RealmRulesetStore
on startup
2021-11-08 15:10:19 +09:00
Susko3
c3069ad002
Change to use ReadableKeyCombinationProvider
...
Changes all usages of `KeyCombination.ReadableString()` to
`ReadableKeyCombinationProvider.GetReadableString()`.
Subscribing to `KeymapChanged` is only required in `KeyButton`.
All other places query `GetReadableString()` every time.
2021-11-08 06:55:26 +01:00
Dean Herbert
54f72d68ca
Revert weird event flow in model manager/importers
2021-11-05 19:12:49 +09:00
Dean Herbert
818fac6ac8
Make realm a non-drawable component to better order disposal
...
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115 ) that perform final
operations after the drawables have been disposed.
Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00