Update in-line with framework IsActive changes
Give TestWorkingBeatmap a reference clock
Fix Catch DifficultyCalculator being off
Fix position not being set for the first hitobject
Co-Authored-By: peppy <pe@ppy.sh>
# Conflicts: # osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
Add tooltip to key configuration button
Migrate taiko to use the new difficulty calculator structure
Migrate mania to use the new difficulty calculator structure
Migrate catch to use the new difficulty calculator structure
Migrate osu to use the new difficulty calculator structure