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h1or4dme8
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osu-lazer
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aacded0ecf2aaecaac5ea48e7fff00a9052064ca
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5 Commits
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Rename TaikoStrong{-> able}HitObject
Bartłomiej Dach
·
2020-12-14 21:46:02 +01:00
5af1ac1b53
Introduce base class for hitobjects that can be strong
Bartłomiej Dach
·
2020-12-13 12:36:39 +01:00
f74567e8eb
Improve quality of taiko hit target
smoogipoo
·
2020-06-29 14:42:20 +09:00
5db103dc61
Rename taiko HitTarget classes to avoid conflict with mania
Dean Herbert
·
2020-04-23 12:11:30 +09:00
ca56e6c0d2