nathen
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8a26cdaaab
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Merge master
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2024-03-09 22:33:13 -05:00 |
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Dan Balasescu
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ee05743921
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Bump databased star rating versions
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2024-02-06 22:58:11 +09:00 |
|
Dan Balasescu
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2334be1987
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Split legacy scoring attributes into a separate object
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2023-09-07 21:10:38 +09:00 |
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Natelytle
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faddc4fa99
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Merge remote-tracking branch 'osumaster/master' into taikostatacc
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2023-07-28 11:36:59 -04:00 |
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Dean Herbert
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1629024111
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ILegacyScoreProcessor -> ILegacyScoreSimulator
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2023-07-04 17:32:54 +09:00 |
|
Dan Balasescu
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09bc8e45de
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Refactoring
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2023-06-28 16:14:32 +09:00 |
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Natelytle
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7ee910195c
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Merge remote-tracking branch 'osumaster/master' into taikostatacc
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2023-06-26 12:36:34 -04:00 |
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Dan Balasescu
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a9c65d200a
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Initial conversion of scores
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2023-06-26 22:19:01 +09:00 |
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Dan Balasescu
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e1d723a2cc
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Merge branch 'master' into diffcalc-total-scorev1
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2023-06-26 14:32:14 +09:00 |
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Dan Balasescu
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06565871d6
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Add flag to disable computing legacy scoring values
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2023-06-24 01:03:18 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
|
Dan Balasescu
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bfa449e47a
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Adjust attribute data
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2023-06-19 21:38:13 +09:00 |
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Dan Balasescu
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aa644832dc
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Add ScoreV1 calculation for TaikoRuleset
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2023-06-13 19:28:46 +09:00 |
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Natelytle
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858afcd0b3
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Pass OK hit window as a separate difficulty attribute, fix erfc approximation
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2023-03-20 22:00:33 -04:00 |
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vun
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09a38fec94
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Implement mono tl nerf for stamina, disable convert specific nerfs
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2022-09-30 09:10:56 +08:00 |
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Dan Balasescu
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9645bfe708
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Bump difficulty calculator versions
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2022-09-02 16:27:25 +09:00 |
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Dan Balasescu
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78283ce3c5
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Remove TaikoDifficultyPreprocessor
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2022-08-15 21:43:09 +09:00 |
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Dan Balasescu
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d686e841c5
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Merge branch 'master' into colour-encoding-2
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2022-08-15 20:56:50 +09:00 |
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Dean Herbert
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aca19a005e
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
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vun
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7917a60e3c
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Move TaikoDifficultyHitObject creation back to TaikoDifficultyCalculator
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2022-07-21 15:45:03 +08:00 |
|
Jay L
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08dd9c79db
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Fix Convert-related nerf
This addresses recent player unsatisfaction with converts being underweighted.
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2022-07-21 09:55:19 +10:00 |
|
Jay L
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c8b7902a63
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Reintroduce Convert Nerf, Rescale Multiplier
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2022-07-15 22:10:20 +10:00 |
|
Jay L
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7e3f62a5a5
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Codequality parse
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2022-07-15 21:07:01 +10:00 |
|
vun
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1cb18f8474
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Refactor colour encoding to avoid circular dependencies
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2022-07-14 16:29:23 +08:00 |
|
vun
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5f8d21f33d
|
Per encoding evaluation
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2022-07-01 14:27:23 +08:00 |
|
vun
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95c43d9384
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Merge remote-tracking branch 'ppy/master' into colour-rework
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2022-06-19 17:18:05 +08:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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vun
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2b2150ac04
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Refactor TaikoDifficultyHitObject creation into the class as a static method
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2022-06-10 14:58:50 +08:00 |
|
Jay L
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6dbaf0a030
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Refactor
|
2022-06-09 19:22:55 +10:00 |
|
vun
|
d8d4ac431e
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Refactor LocallyCombinedDifficulty to an external skill
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2022-06-08 13:24:51 +08:00 |
|
vun
|
fd49a27cf9
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Fix encoding repetition, parameter adjustments
|
2022-06-07 13:30:24 +08:00 |
|
vun
|
07d3a7bd2e
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Fix logic error, minor stamina changes
|
2022-06-06 16:11:26 +08:00 |
|
vun
|
3dd0c4aec8
|
[WIP] Colour rework
|
2022-06-06 12:42:49 +08:00 |
|
vun
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c9877084c4
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Merge remote-tracking branch 'apollo/dho' into colour-rework
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2022-06-02 18:34:46 +08:00 |
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apollo-dw
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66a6467403
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Pass object position to the object
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2022-05-26 19:26:14 +01:00 |
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vun
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1972bdd6c7
|
Working colour encoding
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2022-05-26 18:04:25 +08:00 |
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apollo-dw
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30b9e0e7ab
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Use object list size for object position
|
2022-05-24 16:30:25 +01:00 |
|
apollo-dw
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903c4f7b3d
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Merge remote-tracking branch 'master/master' into dho
|
2022-05-23 13:39:04 +01:00 |
|
apollo-dw
|
26985ca8af
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Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
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94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
StanR
|
2f2006715e
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Slightly refactor difficulty and pp calculators
|
2021-12-17 23:40:23 +03:00 |
|
Dean Herbert
|
9f688f6291
|
Stop persisting Skill s in DifficultyAttributes
|
2021-11-21 12:15:32 +09:00 |
|
Dean Herbert
|
369b4ba789
|
Update DifficultyCalculator to take an IRulesetInfo
|
2021-11-15 19:16:48 +09:00 |
|
Dean Herbert
|
62d670a3ca
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
|
smoogipoo
|
e30e5bd214
|
Remove int casts in other calculators
|
2021-10-10 16:23:35 +09:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Samuel Cattini-Schultz
|
f51413ead9
|
Refactor to pass clockrate in constructor rather than deriving from mods
|
2021-06-03 16:09:42 +10:00 |
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