Dean Herbert
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e5188fd151
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Add better channel test cases (testing non-existent channels)
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2018-01-30 17:43:19 +09:00 |
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FreezyLemon
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174fdf5037
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Nicer code to remove non-existent channels from links
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2018-01-11 18:51:20 +01:00 |
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FreezyLemon
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3bf9901dd2
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Fixed bugs and added tests
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2018-01-09 16:11:45 +01:00 |
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Dean Herbert
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72624aea18
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Use a better method of link compilation
Adds word wrap back, simplifies a lot.
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2018-01-09 20:33:20 +09:00 |
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Dean Herbert
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b035a92bda
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Merge branch 'master' into url-parsing-support
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2018-01-09 14:28:20 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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FreezyLemon
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e7721d71f3
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Changed chat link implementation according to review
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2017-12-31 00:51:47 +01:00 |
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FreezyLemon
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d66d741af2
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fixed constant naming
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2017-12-28 22:11:10 +01:00 |
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FreezyLemon
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ae79be7b51
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small style fixes plus new assert in test
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2017-12-28 21:45:58 +01:00 |
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FreezyLemon
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7454633f63
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Refactor and general tidying up
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2017-12-28 20:11:21 +01:00 |
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FreezyLemon
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128603a99f
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Added more and fixed the old automated tests
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2017-12-28 01:12:13 +01:00 |
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FreezyLemon
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54a11e24b7
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Fixed links being removed too early
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2017-12-27 21:13:32 +01:00 |
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FreezyLemon
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4681a0c47b
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handle chat == null gracefully and remove link from message if channel not found
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2017-12-27 21:06:48 +01:00 |
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FreezyLemon
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c4f5754f94
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Fixed only the links being italics for /me messages
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2017-12-27 02:14:45 +01:00 |
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FreezyLemon
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962e4d7c8a
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Removed LinkId and word wrapping (for now).
Also reimplemented the OsuHoverContainer properly
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2017-12-25 20:46:04 +01:00 |
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FreezyLemon
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34a37935e3
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Removed unused property and unnecessary return statement (CI)
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2017-12-07 19:38:59 +01:00 |
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FreezyLemon
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772bba27be
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Small style changes
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2017-12-07 16:41:46 +01:00 |
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FreezyLemon
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d90eb2cdce
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Moved "Does this channel exist" check to ChatLine so that if a #name does not exist as a channel, it does not get added as a link (and does not contain a URL or anything else to prevent jankiness)
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2017-12-07 16:26:28 +01:00 |
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FreezyLemon
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541c25e995
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Renamed ChatLinkSpriteText to ChatLink for convenience
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2017-12-07 10:28:12 +01:00 |
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FreezyLemon
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7bf25bdd4d
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Changed it so the ":" character does not appear after usernames when the displayed message is an action (e.g. /np). Just makes more sense imo
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2017-12-07 10:23:57 +01:00 |
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FreezyLemon
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63a6a8b669
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Fixed messages sent by yourself not being formatted
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2017-12-04 19:31:48 +01:00 |
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FreezyLemon
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cf96323980
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Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
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2017-12-04 13:33:42 +01:00 |
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FreezyLemon
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3f336b8e61
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Made the style a bit better, fixed a bug or two
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2017-12-03 21:02:05 +01:00 |
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FreezyLemon
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0aced85908
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Changed the LinkID to the link's own Index instead of the previous one (just makes more sense imo)
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2017-12-02 09:47:59 +01:00 |
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FreezyLemon
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ade7311c15
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Updated implementation to be based around a "LinkId" (atm the position of the link, anything unique to a link inside its message will be fine), which does not allow matching (OnHover related) between different links
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2017-12-01 21:31:12 +01:00 |
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FreezyLemon
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7f1f886406
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implemented method formatting into chat. Also added all necessary files to the .csproj
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2017-12-01 21:04:24 +01:00 |
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Dean Herbert
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ac7e373f40
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Add hover/click sound effects to more stuff everywhere
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2017-11-26 17:21:21 +09:00 |
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MrTheMake
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29707788f9
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Code formatting
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2017-09-22 15:29:04 +02:00 |
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MrTheMake
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dc5c046d4b
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Fixed wrong action message color
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2017-09-22 14:33:20 +02:00 |
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MrTheMake
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3e8941f8e1
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Fix chat message style for non action messages
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2017-09-22 11:35:07 +02:00 |
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MrTheMake
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dce577f92a
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Updated design
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2017-09-22 11:30:01 +02:00 |
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MrTheMake
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31e26364a6
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Initial implementation of chat commands
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2017-09-22 01:47:24 +02:00 |
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Dean Herbert
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b7c9819680
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Add context menus to chat names and user panels
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2017-09-14 15:43:47 +09:00 |
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MrTheMake
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89b5a6670e
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Changed type of IHasFilterTerms.FilterTerms according to framework update
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2017-09-13 16:18:02 +02:00 |
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MrTheMake
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5c125737cb
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Fix wrong initial topic color of not joined channels in the channel selection
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2017-09-08 17:47:23 +02:00 |
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Dean Herbert
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e5308b6247
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Method rename
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2017-09-06 23:12:32 +09:00 |
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Dean Herbert
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da294c9605
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Don't use base call when we don't have to
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2017-09-06 23:10:08 +09:00 |
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Dean Herbert
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4f49a0c183
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Simplify action
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2017-09-06 22:58:21 +09:00 |
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Dean Herbert
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a7fa66b9f9
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Fix CI issue
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2017-09-06 22:41:03 +09:00 |
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Dean Herbert
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940c45b6d1
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Fix visual styling and code styling
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2017-09-06 21:43:20 +09:00 |
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naoey
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3f403ba524
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Merge remote-tracking branch 'upstream/master' into quit-chat-channels
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2017-08-24 10:06:29 +05:30 |
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naoey
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2cace0e1ab
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Don't use virtual methods in ctor, always create closeButton.
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2017-08-24 09:48:53 +05:30 |
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Dean Herbert
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1d0b89d592
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Restore usage of AddRange
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2017-08-21 18:51:14 +09:00 |
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Dean Herbert
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877c69d5fe
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Add local chat echo support
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2017-08-21 17:43:26 +09:00 |
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naoey
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7ad4c046db
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Make current value behaviour between channels and tabs consistent.
- Trim whitespace
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2017-08-18 13:35:48 +05:30 |
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naoey
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4f7ae1ed8b
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Clear messages when the current channel is removed.
- Stop using TabContainer.Children
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2017-08-17 09:00:45 +05:30 |
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Dean Herbert
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a5007fc64f
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Fix some remaining usage of local InputManager instances
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2017-08-16 13:07:18 +09:00 |
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naoey
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381c709639
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Fix selectorTab Depth if it's wonky when new tabs are added.
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2017-08-14 10:11:34 +05:30 |
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naoey
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8dbbc623c7
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Add next tab selection logic in game, make IsRemovable public.
- Don't clear DrawableChannel when unjoined
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2017-08-14 10:11:30 +05:30 |
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naoey
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3b6ffadcc7
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Renaming to match framework changes.
- IsClosable -> IsRemovable
- EasingTypes -> Easing
- Also remove all messages on a channel being un-joined
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2017-08-14 10:11:25 +05:30 |
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