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Commit Graph

17 Commits

Author SHA1 Message Date
Dean Herbert
4f8a755518 Add "hide during gameplay" mode 2020-10-20 14:20:44 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Dean Herbert
88f74921fb Update with new r# inspections 2020-10-16 12:49:39 +09:00
Dean Herbert
6eb3176776 Add combo incrementing tests to hud overlay test suite 2020-10-14 19:16:34 +09:00
Dean Herbert
375146b489 Make HUDOverlay test scene skinnable 2020-10-14 19:16:34 +09:00
Dean Herbert
fea6389f69 Hide HUD elements during break time by default 2020-07-22 12:41:06 +09:00
Dean Herbert
0b728f483f Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
Salman Ahmed
0ccbffde8d Use ChildrenOfType instead 2020-02-03 23:43:04 +03:00
Salman Ahmed
26a9d60437 Avoid exposing whenever possible 2020-02-03 23:17:10 +03:00
Salman Ahmed
4cd4055e7c Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
Salman Ahmed
51ed289c59 Revert namings and behaviour changes 2020-02-03 19:59:58 +03:00
Salman Ahmed
351cb8ac1a Rename Visible to HasReplayLoaded and change default value
Doesn't make sense to be true by default
2020-02-03 15:47:52 +03:00
Salman Ahmed
0f449d1b99 Set config value instead 2020-02-02 18:46:59 +03:00
Salman Ahmed
28e340c486 Inherit Container and fade the key flow instead of individual children 2020-02-02 18:46:27 +03:00
Salman Ahmed
6103674b54 Add tests for changing HUD visibility on hidden key counter configuration 2020-02-02 14:50:05 +03:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
Dean Herbert
3ccfee64f6 Add HUDOverlay tests 2019-12-12 16:09:42 +09:00