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h1or4dme8
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osu-lazer
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2026-05-18 20:30:27 +08:00
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39,398
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793
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a1d63243a4287d705a1e99264c0cd74c7e3a0330
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8 Commits
Add failing test case
Bartłomiej Dach
·
2021-01-21 00:04:15 +01:00
7abe33ad0e
Remove hitObject argument from OnApply and OnFree
ekrctb
·
2020-11-27 10:13:05 +09:00
57454bbb1c
Add failing test case
Bartłomiej Dach
·
2020-11-15 19:43:42 +01:00
42de4437cc
Merge all pooling support into Playfield
smoogipoo
·
2020-11-14 00:59:08 +09:00
c71b237c4f
Move hitobject pooling to Playfield
smoogipoo
·
2020-11-14 00:41:18 +09:00
36f1833f6e
Improve documentation and make abstract again
smoogipoo
·
2020-11-13 14:57:09 +09:00
4236dd826d
Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead
smoogipoo
·
2020-11-12 14:04:16 +09:00
5dbbe11fc6
Add some tests
smoogipoo
·
2020-11-11 18:50:08 +09:00
3401b099d4