Salman Ahmed
ea641bb8d2
Rename GameplayState.HasFailed
to properly clarify its meaning
2024-01-27 23:23:10 +03:00
Salman Ahmed
d38779f962
Add failing test case
2024-01-27 23:22:56 +03:00
Dean Herbert
17a645f6d4
Merge pull request #26750 from EVAST9919/logo-triangles
2024-01-28 03:13:58 +09:00
Andrei Zavatski
9d73d0e04d
Clamp logo triangles along both axes
2024-01-27 19:06:04 +03:00
Salman Ahmed
b25f4455d5
Merge branch 'master' into fix-edit-mod-preset-button-flow
2024-01-27 18:01:16 +03:00
Dean Herbert
c1da0ba6df
Merge pull request #26744 from peppy/update-framework
...
Update framework
2024-01-27 20:58:23 +09:00
Dean Herbert
4c34d2e352
Update framework
2024-01-27 20:21:27 +09:00
Dean Herbert
3cad5fe292
Merge pull request #26704 from peppy/new-logo
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Update logo
2024-01-27 19:34:22 +09:00
Dean Herbert
f7095c939e
Merge pull request #26740 from hrfarmer/patch-1
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Update README.md to link to new development project
2024-01-27 19:17:21 +09:00
Dean Herbert
71dd8e2729
Update iOS icons
2024-01-27 19:16:54 +09:00
aychar
96dba03513
Update README.md
2024-01-27 00:06:01 -06:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Joseph Madamba
bb6c7a0a82
Fix edit mod preset popover buttons overflowing on some languages
2024-01-26 15:26:22 -08:00
Salman Ahmed
d25262944e
Force results screen to play default D rank applause sound on fail (regardless of skin)
2024-01-27 01:46:43 +03:00
Salman Ahmed
47f0b86018
Fix results screen showing other rank badges on F rank
2024-01-27 01:46:12 +03:00
Salman Ahmed
2ccd0e3692
Add visual and failing test cases
2024-01-27 01:45:39 +03:00
Bartłomiej Dach
33738b5285
Update android icons
2024-01-26 19:04:16 +01:00
Dean Herbert
f54e1418ae
Update to v4
2024-01-27 01:42:47 +09:00
Dean Herbert
9dc2a1d6f8
Update resources
2024-01-27 01:02:16 +09:00
Bartłomiej Dach
b39b112548
Merge branch 'decouple-notification-websocket-from-chat' into 2fa
2024-01-26 11:21:33 +01:00
Bartłomiej Dach
243c2bc9b4
Make sure the polling connector actually auto-starts itself
2024-01-26 11:21:23 +01:00
Bartłomiej Dach
a2e69d37e8
Add basic testing of failure flow
2024-01-26 11:17:32 +01:00
Dean Herbert
cf97cb1e0c
Merge branch 'master' into dont-round-sv
2024-01-26 19:16:58 +09:00
Bartłomiej Dach
04cae874b0
Handle forced logouts due to password change too
2024-01-26 10:53:27 +01:00
Dean Herbert
2778e43713
Merge pull request #26635 from frenzibyte/shift-taiko-playfield
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Move osu!taiko playfield down a nudge to match stable visually
2024-01-26 18:53:01 +09:00
Dean Herbert
68d5e8affc
Use a better constant for playfield positioning
2024-01-26 18:52:36 +09:00
Dean Herbert
9aa637f791
Merge pull request #26721 from EVAST9919/all-judged-no-alloc
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Reduce allocation overhead in `SliderInputManager.updateTracking`
2024-01-26 18:17:14 +09:00
Dean Herbert
afc4b63473
Merge branch 'master' into shift-taiko-playfield
2024-01-26 18:15:30 +09:00
Dean Herbert
1c22dbcb46
Merge pull request #26634 from frenzibyte/fix-taiko-hit-position-v2
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Change hit target position in osu!taiko to always match stable
2024-01-26 18:14:35 +09:00
Dean Herbert
aca1ce9972
Merge branch 'master' into fix-taiko-hit-position-v2
2024-01-26 17:51:06 +09:00
Dean Herbert
6b8dd91199
Merge pull request #26632 from frenzibyte/constant-taiko-input-drum-width
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Define constant input drum width for osu!taiko
2024-01-26 17:50:53 +09:00
Dean Herbert
b6fa50c312
Reduce allocation overheads in SliderInputManager
2024-01-26 17:49:20 +09:00
Dean Herbert
b84457fd15
Merge branch 'master' into constant-taiko-input-drum-width
2024-01-26 17:18:26 +09:00
Dean Herbert
e78f0bc89b
Merge pull request #26631 from frenzibyte/refactor-taiko-playfield-layout
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Rewrite osu!taiko playfield adjustment container to keep playfield height constant
2024-01-26 17:17:49 +09:00
Dean Herbert
6cfd2813ed
Fix incorrect cast
2024-01-26 16:52:03 +09:00
Dean Herbert
347e88f597
Add note about using static
callback
2024-01-26 16:21:48 +09:00
Dean Herbert
86027268a8
Merge pull request #26711 from EVAST9919/hud-linq-remove
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Remove LINQ cast in `HUDOverlay`
2024-01-26 16:13:21 +09:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Dean Herbert
84a0291c85
Update icon in nuspec file
2024-01-26 12:32:18 +09:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Chandler Stowell
682dab5d83
check if parent was hit in taiko's DrawableDrumRoll.CheckForResult
2024-01-25 11:30:52 -05:00
Chandler Stowell
93bd3ce5ae
update DrawableHitCircle.ApplyResult
to pass this
to its callback
2024-01-25 11:25:41 -05:00
Dean Herbert
14067c2e57
Remove unused using statements
2024-01-26 00:39:29 +09:00
Bartłomiej Dach
3d3506b906
Merge branch 'decouple-notification-websocket-from-chat' into 2fa
2024-01-25 14:51:42 +01:00
Bartłomiej Dach
c463aa5ba1
xmldoc everything
2024-01-25 14:47:29 +01:00
Bartłomiej Dach
de52f0a80c
Decouple notifications websocket handling from chat operations
...
This is a prerequisite for https://github.com/ppy/osu/pull/25480 .
The `WebSocketNotificationsClient` was tightly coupled to chat specifics
making it difficult to use in the second factor verification flow.
This commit's goal is to separate the websocket connection and message
handling concerns from specific chat logic concerns.
2024-01-25 14:47:29 +01:00
Salman Ahmed
c35df0313f
Fix taiko playfield test scene
2024-01-25 16:33:34 +03:00