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Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
6bc0020825 Fix intermittent spectate button test failures 2021-07-06 20:28:55 +09:00
Dean Herbert
7b0f970e7d Fix ongoing operation being begun in an async context 2021-07-02 16:09:02 +09:00
Dean Herbert
f2d9d78455 Fix some incorrectly invoked async calls 2021-07-02 14:43:48 +09:00
smoogipoo
81a812e216 Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
120fb8974d Combine more instances of test player IDs 2021-04-26 17:22:16 +09:00
smoogipoo
b25340653d Fix failing tests 2021-04-23 00:49:14 +09:00
smoogipoo
214813154b Fix class name 2021-04-07 22:28:22 +09:00
smoogipoo
f5667125a0 Remove unnecessary method 2021-04-07 16:37:43 +09:00
smoogipoo
6be9c9f0f4 Link up ready button to spectate state 2021-04-07 16:35:50 +09:00
smoogipoo
1f57b6884d Add ready button to test scene 2021-04-07 16:30:40 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00