Dean Herbert
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7c74951454
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Update bindables.
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
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2017-04-04 11:34:13 +09:00 |
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Dean Herbert
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79031b9e74
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Update framework.
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2017-03-31 12:58:54 +09:00 |
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smoogipooo
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2bc36fecc6
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Combo should not be longs.
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2017-03-10 16:05:05 +09:00 |
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smoogipooo
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605326e8f6
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More ComboCounter fixups + refactorings.
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2017-03-10 14:34:08 +09:00 |
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smoogipooo
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4cc032e1d7
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Make ComboCounter count a bindable, and properly bind it to the processor.
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2017-03-10 12:55:10 +09:00 |
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smoogipooo
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617ceb8001
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Rename to StandardComboCounter, add HealthDisplay abstraction.
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2017-03-10 12:47:00 +09:00 |
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smoogipooo
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31f6cbd8cf
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Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
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2017-03-10 12:14:13 +09:00 |
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Dean Herbert
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da751804b6
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Reduce error count.
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2017-03-09 14:24:16 +09:00 |
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Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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6b011a50d2
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Naming standardisation and enforcing.
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2017-02-07 16:20:36 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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6b66ecc131
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Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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Dean Herbert
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2947121e48
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Hook up ScoreProcessor to Scoreoverlay etc.
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2016-11-29 21:28:43 +09:00 |
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Dean Herbert
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acb85d0140
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Fix regressions in combo counters and tidy up naming of SpriteTexts.
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2016-11-19 16:19:54 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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