1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 14:17:26 +08:00
Commit Graph

37 Commits

Author SHA1 Message Date
Samuel Cattini-Schultz
c9ee29028f Fix implicitly used method being named incorrectly 2023-11-21 16:54:20 +11:00
Dan Balasescu
e402c6d2b4 Write max combo attribute from base class 2023-06-02 21:53:25 +09:00
Dan Balasescu
2989803b71 Merge branch 'master' into speed-acc-scaling 2022-06-29 16:15:20 +09:00
Dan Balasescu
0fd2c010e5 Remove NRT disables from attributes classes 2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8 Add IBeatmapOnlineInfo parameter and use to extract more data 2022-06-27 16:07:15 +09:00
Dan Balasescu
a7de43ade6 Add attribute ID 2022-06-21 19:31:45 +09:00
emu1337
ecbbd29c9b Merge branch 'master' into speed-acc-scaling
# Conflicts:
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
84e82ef5e4 Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Bartłomiej Dach
63e0492725
Mark ShouldSerialize() methods as implicitly used 2021-12-28 09:02:03 +01:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
Dan Balasescu
815179f713 Use consts for attribute IDs 2021-11-17 20:31:18 +09:00
Dan Balasescu
43cbb23b15 Use ShouldSerializeFlashlightRating() to serialise database attribute 2021-11-17 20:23:08 +09:00
Dan Balasescu
2ae46f901e Add comment for implicitly-used method 2021-11-17 20:22:43 +09:00
Dan Balasescu
2c45a327bb Remove JsonIgnores, require opt-in properties 2021-11-15 19:54:35 +09:00
Dan Balasescu
c8a01c35f7 Remove extra members from FromDatabaseAttributes 2021-11-15 18:11:07 +09:00
Dan Balasescu
21c0882b74 Don't serialize FL rating without FL mod 2021-11-15 17:24:53 +09:00
Dan Balasescu
45382a8127 Ignore some properties 2021-11-15 16:32:25 +09:00
Dan Balasescu
0cfd6fdf04 Add to/from database mapping functions to difficulty attributes 2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a Add json properties to difficulty attributes 2021-11-15 16:06:29 +09:00
apollo-dw
fe2f143e8a Nerf slider aim for plays with dropped slider ends 2021-11-10 00:59:28 +00:00
StanR
205d95e8c6 Approximate amount of effective misses using combo 2021-10-13 20:04:34 +03:00
emu1337
aab3277024 changed speed acc scaling to be closer to worst case scenario 2021-10-11 03:12:57 +02:00
apollo-dw
70119d3a43 add drain rate term 2021-09-24 15:02:19 +01:00
MBmasher
c4fbae136a Rename FlashlightStrain to FlashlightRating 2021-09-14 10:34:21 +10:00
MBmasher
acdd08c966 Add Flashlight skill 2021-08-08 23:56:03 +10:00
Samuel Cattini-Schultz
f1bef989b7 Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
smoogipoo
168ba62500 Port StanR's dynamic SO pp changes 2020-12-08 22:09:48 +09:00
Lucas A
27cc6c5046 Rename HitCirclesCount -> HitCircleCount. 2020-10-03 16:52:33 +02:00
Lucas A
cb2f695fdd Calculate hit circle count in OsuPerformanceCalculator. 2020-10-02 19:34:41 +02:00
smoogipoo
1c1afa1c96 Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
smoogipoo
ade5763160 Fix post-merge errors 2019-02-19 14:34:02 +09:00
smoogipoo
fd70269021 Implement new difficulty calculator for Rulesets.Osu 2019-02-18 14:58:03 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
41abd5990c Move osu! difficulty attributes to OsuDifficultyCalculator 2018-06-14 16:27:05 +09:00
smoogipoo
af218b3d8d No need to use properties 2018-06-14 16:13:21 +09:00
smoogipoo
47fc18d7c4 Adjust OsuDifficultyCalculator in-line with changes 2018-06-14 15:45:16 +09:00