Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
Bartłomiej Dach
26ecf60f1f
Merge pull request #17996 from peppy/first-run-header
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Add header text to first run setup screens
2022-04-28 22:56:28 +02:00
Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header
2022-04-28 22:19:35 +02:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
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Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dan Balasescu
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
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Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
Dean Herbert
94a393c9d7
Merge branch 'master' into first-run-header
2022-04-28 19:00:12 +09:00
Dean Herbert
899e40dff7
Merge pull request #18004 from frenzibyte/update-framework
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Update framework
2022-04-28 18:45:28 +09:00
Salman Ahmed
d052321eee
Revert "Fix context menus not working"
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This reverts commit 51aa17eb52
.
2022-04-28 12:11:06 +03:00
Dean Herbert
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
Salman Ahmed
691bec6f16
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
Jamie Taylor
37816ebc41
Add audio feedback to SwitchButton
checkbox
2022-04-28 17:33:51 +09:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample
2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34
Fix localisation use cases not falling back to default(LocalisableString)
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Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
c8665dc93b
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
Salman Ahmed
edeefc2850
Update framework
2022-04-28 11:11:52 +03:00
Salman Ahmed
027ba17844
Merge pull request #17994 from peppy/fix-mod-panel-key-blocking
2022-04-27 18:43:40 +03:00
Salman Ahmed
b70cd47bb6
Merge branch 'master' into fix-mod-panel-key-blocking
2022-04-27 17:17:34 +03:00
Dan Balasescu
97005b898a
Merge pull request #17997 from peppy/fix-what-the-fuck
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Remove weird duplicated code
2022-04-27 20:54:13 +09:00
Dean Herbert
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
Dean Herbert
e9ec406046
Remove weird code
2022-04-27 19:20:08 +09:00
Dean Herbert
20a50ddb6e
Add missing OverlayColourProvider
in test scene
2022-04-27 18:45:40 +09:00
Dean Herbert
b29af28028
Fix mod panels not ignoring super key presses
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Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.
Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Dean Herbert
26f34e8fb9
Merge pull request #17991 from frenzibyte/invoke-all-fail-conditions
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Fix `HealthProcessor` fail conditions not handling multiple invocations
2022-04-27 16:31:36 +09:00
Dean Herbert
18e6629161
Merge branch 'master' into first-run-behaviour-screen
2022-04-27 16:02:57 +09:00
Dean Herbert
0354dd5ce6
Add comment regarding section initialisation in ScreenBehaviour
2022-04-27 16:02:39 +09:00
Dean Herbert
0343687b85
Make apply default methods more explicit in behaviour
2022-04-27 15:59:39 +09:00
Salman Ahmed
8842847b18
Fix wrong result applied
2022-04-27 00:05:49 +03:00
Salman Ahmed
1676c2c3f6
Change boolean argument to HitResult
instead
2022-04-27 00:05:15 +03:00
Salman Ahmed
cccc9d7d39
Rename method to better reflect what it's doing
2022-04-27 00:03:48 +03:00
Salman Ahmed
fb6a112708
Mark OsuModTarget
and OsuModSuddenDeath
as mutually exclusive
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`OsuModTarget` already fails on miss, so "Sudden Death" doesn't make
sense to be enabled and may only cause issues.
2022-04-26 23:27:03 +03:00
Salman Ahmed
31f64b1381
Fix HealthProcessor
fail conditions not handling multiple invocations
2022-04-26 23:27:03 +03:00
Salman Ahmed
a884f20c65
Add failing test case
2022-04-26 23:27:03 +03:00
Joseph Madamba
b82ccb816c
Merge pull request #17988 from frenzibyte/use-correct-translation
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Use correct translation for "Accuracy" label in break overlay
2022-04-26 09:42:43 -07:00
Salman Ahmed
e646233722
Use correct translation for "Accuracy" label in break overlay
2022-04-26 19:16:36 +03:00
Dan Balasescu
e9d1982a7f
Merge pull request #17982 from peppy/sheared-button
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Add basic sheared button implementation
2022-04-26 19:54:06 +09:00
Salman Ahmed
8880ff16c3
Merge branch 'master' into sheared-button
2022-04-26 13:09:10 +03:00
Dan Balasescu
b19e738315
Merge pull request #17913 from molneya/hold-addition-fix
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Fix mania SR inflation for hold note releases in quick succession
2022-04-26 18:31:07 +09:00
Salman Ahmed
9911f3658f
Merge pull request #17980 from peppy/fix-joystick-bindable-mayhe
2022-04-26 12:27:22 +03:00
Dean Herbert
4a370f429e
Reorder initialisation of bindable action binding to make more sense
2022-04-26 18:21:46 +09:00
Dean Herbert
52a8f3848d
Expose font size and add big button test
2022-04-26 18:14:57 +09:00
Dean Herbert
cd197a9380
Reduce the hover lightening effect slightly
2022-04-26 18:11:03 +09:00
Salman Ahmed
4638dd97db
Merge branch 'master' into first-run-behaviour-screen
2022-04-26 12:09:32 +03:00
Salman Ahmed
6e83aceaf9
Merge branch 'master' into fix-joystick-bindable-mayhe
2022-04-26 12:05:09 +03:00
Dan Balasescu
c37e87d92f
Merge pull request #17981 from peppy/osu-button-click-flash
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Fix all buttons gamewide not animating properly on click
2022-04-26 18:04:32 +09:00
Dean Herbert
4bc4ff179a
Add flash effect on click
2022-04-26 18:03:34 +09:00
Dean Herbert
6864623bac
Add ShearedButton
test coverage
2022-04-26 18:03:27 +09:00
Dean Herbert
4e260e7410
Fix all buttons gamewide not animating properly on click
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Not sure how or when this happened.
2022-04-26 17:32:25 +09:00
Dean Herbert
9f33e627de
Split out ShearedButton
from ShearedToggleButton
2022-04-26 17:31:55 +09:00
Dean Herbert
c52c08fe97
Rename test to increase scope
2022-04-26 17:31:39 +09:00
Dean Herbert
280cd048f6
Fix joystick settings changing enabled state of config level bindables
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Just copied what we had in place for the mouse sensitivity setting. For
tablet settings I believe I avoided this by just hiding the settings
when not enabled. Might be a better way forward, but this is simplest
for now.
Run `TestSceneSettingsPanel` twice to get a crash without this change.
2022-04-26 17:31:28 +09:00