InputKey
BeatmapSkin
Fix editor placement ending early if a blueprint becomes alive from a pool
Fix legacy combo counter not accounting for song progress bar
Ensure `RegenerateAutoplay` is only run once per frame
Limit automatically calculated HUD offsets to keep menu items on screen
OrderBy
Closes https://github.com/ppy/osu/issues/12630.
Refactor beatmap set covers into using `ModelBackedDrawable<T>`
Fix DHOs not receiving initial skin changed events
Player
MakeCurrent
Closes #12919.
Fix HUD overlay positioning logic not accounting components properly
EditorBeatmap.Update
PerformOnSelection
RegenerateAutoplay