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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-26 13:32:07 +08:00
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613
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4
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797
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92b85b251ebbc7bbc83ca403e54ee9c61d8d4e6d
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6 Commits
Avoid accessing the beatmap too early.
Dean Herbert
·
2016-10-28 21:08:32 +09:00
5dc495e41d
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
Dean Herbert
·
2016-10-28 20:24:14 +09:00
10ef34b805
Add initial game-wide beatmap flow.
Dean Herbert
·
2016-10-28 19:55:48 +09:00
74f1a9622f
Don't exception on inability to read audio track.
Dean Herbert
·
2016-10-28 18:03:26 +09:00
209f09df91
Remove unnecessary finaliser.
Dean Herbert
·
2016-10-28 14:18:00 +09:00
856e056515
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
Dean Herbert
·
2016-10-28 14:14:45 +09:00
feccb7286c