1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 02:03:51 +08:00
Commit Graph

20 Commits

Author SHA1 Message Date
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
b6bb07c0b5 Add ConcurrentActionModes to support osu! gameplay more easily 2017-08-10 18:28:22 +09:00
Dean Herbert
459a4cafb1 Remove unnecessary HandleInput 2017-08-09 15:17:05 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
2203d55d64 fixes 2017-08-08 13:31:55 +09:00
Dean Herbert
ff490cf44c Add catching support 2017-08-08 12:58:43 +09:00
Dean Herbert
e67379b6de Use ScrollingHitRenderer 2017-08-08 10:35:56 +09:00
Dean Herbert
4d1dd70cfb Licence headers 2017-08-08 07:32:23 +09:00
Dean Herbert
b71caca131 Expand abilities of catcher 2017-08-07 15:09:31 +09:00
Dean Herbert
51d2b9c35c Tidy up visually 2017-08-07 11:05:58 +09:00
Dean Herbert
81b738f68c Add basic Catcher 2017-08-07 11:05:54 +09:00
Dean Herbert
554d0d6fb8 Update basic structure of Catch project 2017-08-07 11:05:48 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00