Dean Herbert
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8b504bb5ac
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Ensure rounding is still applied in non-midpoint cases
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2022-03-04 12:42:07 +09:00 |
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Dean Herbert
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a06d806fb9
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Fix hit distribution graph midpoint rounding not looking great around zero
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
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2022-03-03 15:43:02 +09:00 |
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Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Dean Herbert
|
abdb991923
|
Hide misses from timing distribution graph
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2020-08-31 14:15:47 +09:00 |
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Derrick Timmermans
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bb81f908fb
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Exclude EmptyHitWindow from being considered in TimingDistributionGraph
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2020-06-29 15:53:56 +08:00 |
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smoogipoo
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ff2f3a8484
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Fix div-by-zero errors with autoplay
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2020-06-22 20:32:04 +09:00 |
|
smoogipoo
|
4cb49cd606
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Add minimum height to the timing distribution graph
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2020-06-19 22:21:34 +09:00 |
|
smoogipoo
|
34a8fcfd2f
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Fix potential off-by-one
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2020-06-19 20:53:30 +09:00 |
|
smoogipoo
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83e6c3efdb
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Adjust API for returning statistics
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2020-06-19 20:31:52 +09:00 |
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smoogipoo
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1cbbd6b442
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Move timing distribution graph to osu.Game
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2020-06-19 20:03:18 +09:00 |
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