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mirror of https://github.com/ppy/osu.git synced 2024-12-15 07:32:55 +08:00
Commit Graph

162 Commits

Author SHA1 Message Date
smoogipoo
f47ac35522 Add click to avatar 2018-12-22 14:23:53 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Paul Teng
ae79c3832e Add base. for safety 2018-10-09 11:05:15 -04:00
Paul Teng
ca9cbf1aea Fix rulsets being completed unselectable 2018-10-06 07:51:56 -04:00
Paul Teng
8b27741cb0 Do not propagate positional input to subtree 2018-10-05 11:37:44 -04:00
Paul Teng
8264dd49de Update bindable only if enabled 2018-10-05 07:13:18 -04:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Dean Herbert
da3eb18784 Fix the toolbar being visible during startup causing a weird offset 2018-09-05 10:46:19 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
dbc538abbe Use Enum.HasFlag
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
974c4f5185 ToolbarMode* -> ToolbarRuleset* 2018-07-10 01:20:21 +09:00
Dean Herbert
4bcc05a7fc Remove null checks on ruleset
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
4dd12cedad Fix review issues 2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983 Privatise game ruleset and access via DI
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Aergwyn
aaaa8a3b7c match Bindable names 2018-06-06 09:55:16 +02:00
Dean Herbert
d1fd09ed47 Rename variables 2018-06-06 15:49:27 +09:00
Aergwyn
707af02097 apply feedback
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Aergwyn
2b3a630270 add OverlayActivation enum
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
42519e3723 Rewrite code for clarity
This also uses the AvailableRulesets list rather than private IDs
2018-05-21 14:49:26 +09:00
ocboogie
ebd9d1a037 Resolve linting issues in ToolbarModeSelector.cs 2018-05-13 19:43:26 -07:00
ocboogie
327c7432be Use OnKeyDown instead of a IKeyBindingHandler 2018-05-13 19:33:52 -07:00
ocboogie
26f06a9ae1 Resolve linting issues in ToolbarModeSelector.cs 2018-05-12 17:25:15 -07:00
ocboogie
8a5bd27c20 Add global key bindings for changing current ruleset 2018-05-12 16:30:29 -07:00
TocoToucan
ca574f2345 Disable RulesetToggleButton whenever the ruleset can't be changed 2018-04-29 18:36:19 +03:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
vperus
ba44813c00 Fixed exit from game save username instead of email. Resolve #2156 2018-03-13 12:10:47 +02:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
Aergwyn
205d3ed896 fix settings not getting injected 2018-01-23 19:42:21 +01:00
Dean Herbert
5e1cd8ddc4 Apply conditionals directly rather than using an in-between property 2018-01-16 20:34:40 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472 Merge master into netstandard 2018-01-05 00:42:48 +09:00
Dean Herbert
33dbd1b1a7 Remove search button on toolbar 2017-12-31 03:47:50 +09:00
smoogipoo
7a793eaded Merge master into netstandard 2017-12-27 20:48:53 +09:00
Dean Herbert
24d8d357d0 Only bounce and flash notification count when increasing 2017-12-26 15:54:37 +09:00
Dean Herbert
0886107ec9 Connect counter with button display 2017-12-26 01:56:57 +09:00
Dean Herbert
bb33d0211a Add a count of unread notifications to the toolbar 2017-12-26 01:36:58 +09:00
Dean Herbert
dff082ed94 Make toolbar testable and add the most basic of visual tests 2017-12-26 01:12:46 +09:00
smoogipoo
267bb75458 Merge remote-tracking branch 'Aergwyn/master' into netstandard 2017-11-29 23:45:29 +09:00
Dean Herbert
ac7e373f40 Add hover/click sound effects to more stuff everywhere 2017-11-26 17:21:21 +09:00
smoogipoo
b3bf6e7bee Merge master into netstandard 2017-11-21 16:39:21 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
d2ab0621f3 Make osu.Game + rulesets compile with netstandard 2017-11-19 13:46:51 +09:00
smoogipoo
f461f03b08 Make osu! compile with framework changes 2017-11-16 14:51:31 +09:00
Dean Herbert
0e04260b3c Move ToolbarUserArea initialisation to BDL 2017-10-24 10:08:42 +09:00
Dean Herbert
acc299c7b9 Correct and simplify RulesetStore 2017-10-16 17:02:31 +09:00