1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:07:25 +08:00
Commit Graph

17 Commits

Author SHA1 Message Date
smoogipoo
81a812e216 Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
smoogipoo
b38d332268 Fix broken test 2021-04-08 16:31:39 +09:00
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
Dean Herbert
cdbf8de29d Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Salman Ahmed
78ea2d50bb Merge branch 'master' into ready-button-clean-up 2021-02-05 07:23:11 +03:00
Salman Ahmed
63c0dc9bd9 Update ready button test scene with new logic 2021-01-17 01:11:03 +03:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions 2021-01-09 10:15:20 +09:00
Bartłomiej Dach
ff60d652ed Move out test ongoing operation tracker to higher level 2021-01-08 22:28:21 +01:00
Salman Ahmed
81355652fa Add simple test coverage 2021-01-05 06:00:15 +03:00
Bartłomiej Dach
f800448c87 Move game start logic to a higher level 2020-12-30 18:15:48 +01:00
Bartłomiej Dach
d34609b98e Rename On{ToggleReady -> ReadyClick} 2020-12-30 16:29:36 +01:00
Bartłomiej Dach
e9b0652359 Move ready-up operation logic again to client
To salvage ready up button tests.
2020-12-29 09:16:02 +01:00
Bartłomiej Dach
db52255bbe Adjust tracker usages to match new API 2020-12-29 08:20:43 +01:00
Bartłomiej Dach
47ab7c9fd6 Disable ready button after host click 2020-12-28 22:48:03 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00