Dean Herbert
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d1cdf49dd5
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
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Dean Herbert
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a15828ab25
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Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
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2019-08-30 14:55:52 +09:00 |
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Dean Herbert
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c989185774
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Fix incorrect approach circle scaling
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2019-07-25 11:27:24 +09:00 |
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Dean Herbert
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aca9289d89
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Use SkinnableSprite for approach circle
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2019-06-24 15:17:56 +09:00 |
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ekrctb
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504e79b968
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Merge branch 'master' into use-lifetime-optimization
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2019-01-29 12:15:02 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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ekrctb
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6f8a2e6ff2
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Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
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2018-12-13 15:23:06 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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84b707f4f8
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Add basic hitcircle skinning
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2018-02-23 13:38:12 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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