StanR
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7fda8bc95b
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Reduce repetition nerf for non-consecutive islands
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2024-08-27 23:48:15 +05:00 |
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StanR
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ed45c947fc
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Adjust max history by clockrate to make rhythm calculation more consistent between rates
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2024-08-27 15:50:08 +05:00 |
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StanR
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ce8286d299
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Scale difficulty with doubletapness, make kicksliders not reduce the difficulty of the next object, adjust balancing
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2024-08-24 04:37:58 +05:00 |
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StanR
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f1adc6f98c
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Don't cap max island size, make repetition nerf more lenient on high bpm, adjust balancing
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2024-08-22 15:59:13 +05:00 |
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StanR
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3acd00b9b7
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Tweak some values
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2024-08-10 22:30:24 +05:00 |
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StanR
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c1532bcb57
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Reduce base ratio a bit
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2024-07-19 11:01:42 +05:00 |
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StanR
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bae9625b0b
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Make repetition nerf harsher, buff initial rhythm ratio, small refactoring
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2024-07-19 10:13:50 +05:00 |
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StanR
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67cb4a2d02
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InspectCode
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2024-07-15 22:54:25 +05:00 |
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StanR
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e25642b484
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Implement a bunch of rhythm difficulty calculation fixes
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2024-07-15 14:45:31 +05:00 |
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Dan Balasescu
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976c6c4f25
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Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic
Reduce `Previous` calls in `RhythmEvaluator` by optimising loop logic
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2024-05-20 20:31:46 +09:00 |
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James Wilson
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f31928875b
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Reduce Previous calls in RhythmEvaluator by optimising loop logic
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2024-05-19 16:26:51 +01:00 |
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James Wilson
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609268786f
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remove unneeded extra Previous calls from RhythmEvaluator
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2024-05-19 13:29:49 +01:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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apollo-dw
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1997519364
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Don't use full hit window in rhythm
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2022-09-07 13:25:35 +01:00 |
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apollo-dw
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b5779508d0
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Retrieve great hit window from the hit object
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2022-09-06 17:10:32 +01:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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apollo-dw
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4e3dd1ce18
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Merge remote-tracking branch 'master/master' into evaluators
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2022-06-13 12:27:02 +01:00 |
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apollo-dw
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b631cefc55
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Move object difficulty calculation to evaluator methods
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2022-05-28 13:29:09 +01:00 |
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apollo-dw
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777d9af0f5
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Move object difficulty calculation to evaluator methods
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2022-05-28 13:28:04 +01:00 |
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