Dean Herbert
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7cc38f03d1
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Use extension method in all call sites of fire-and-forget async usage
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2020-12-23 17:10:34 +09:00 |
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Dean Herbert
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569c4092ef
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Move notification to stateful client so it is only shown to the user from one location
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2020-12-23 16:35:39 +09:00 |
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Dean Herbert
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00d50150de
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Ensure the current room is left at a mutliplayer client level on client disconnection
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2020-12-23 16:35:39 +09:00 |
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Dean Herbert
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12876d7fb6
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Add very basic error handling on ChangeSettings calls
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2020-12-22 16:50:30 +09:00 |
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smoogipoo
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b31f4e9e85
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Merge branch 'stateful-multiplayer-client' into realtime-multiplayer-2
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2020-12-21 00:41:42 +09:00 |
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smoogipoo
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a893360c0e
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Reword comment
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2020-12-21 00:41:14 +09:00 |
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smoogipoo
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fdfe3c2b36
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Merge branch 'realtime-ready-button' into realtime-multiplayer-2
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2020-12-20 23:11:06 +09:00 |
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smoogipoo
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9d13a5b06a
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Fix potential cross-thread list access
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2020-12-20 22:53:07 +09:00 |
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smoogipoo
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f876a329b1
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Fire-and-forget leave-room request
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2020-12-20 22:51:33 +09:00 |
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smoogipoo
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0cf078562d
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Split method up and remove nested scheduling
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2020-12-20 18:30:00 +09:00 |
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smoogipoo
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508f73d949
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Fix up comment
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2020-12-20 18:25:54 +09:00 |
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smoogipoo
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8b1f5ff492
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Only instantiate ruleset once
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2020-12-20 18:25:23 +09:00 |
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smoogipoo
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724e4b83fe
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Fix nullability and remove early check
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2020-12-20 18:21:03 +09:00 |
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smoogipoo
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9ceb090f04
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Fix ambiguous reference
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2020-12-19 00:53:06 +09:00 |
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smoogipoo
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ab9158c306
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Add a stateful multiplayer client
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2020-12-19 00:53:06 +09:00 |
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