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Commit Graph

15 Commits

Author SHA1 Message Date
Dean Herbert
7cc38f03d1 Use extension method in all call sites of fire-and-forget async usage 2020-12-23 17:10:34 +09:00
Dean Herbert
569c4092ef Move notification to stateful client so it is only shown to the user from one location 2020-12-23 16:35:39 +09:00
Dean Herbert
00d50150de Ensure the current room is left at a mutliplayer client level on client disconnection 2020-12-23 16:35:39 +09:00
Dean Herbert
12876d7fb6 Add very basic error handling on ChangeSettings calls 2020-12-22 16:50:30 +09:00
smoogipoo
b31f4e9e85 Merge branch 'stateful-multiplayer-client' into realtime-multiplayer-2 2020-12-21 00:41:42 +09:00
smoogipoo
a893360c0e Reword comment 2020-12-21 00:41:14 +09:00
smoogipoo
fdfe3c2b36 Merge branch 'realtime-ready-button' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
smoogipoo
9d13a5b06a Fix potential cross-thread list access 2020-12-20 22:53:07 +09:00
smoogipoo
f876a329b1 Fire-and-forget leave-room request 2020-12-20 22:51:33 +09:00
smoogipoo
0cf078562d Split method up and remove nested scheduling 2020-12-20 18:30:00 +09:00
smoogipoo
508f73d949 Fix up comment 2020-12-20 18:25:54 +09:00
smoogipoo
8b1f5ff492 Only instantiate ruleset once 2020-12-20 18:25:23 +09:00
smoogipoo
724e4b83fe Fix nullability and remove early check 2020-12-20 18:21:03 +09:00
smoogipoo
9ceb090f04 Fix ambiguous reference 2020-12-19 00:53:06 +09:00
smoogipoo
ab9158c306 Add a stateful multiplayer client 2020-12-19 00:53:06 +09:00