Dean Herbert
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4aa2834082
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Fix TestCasePlaySongSelect not working on consecutive executions.
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2017-01-27 00:16:02 +09:00 |
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柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
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2017-01-09 21:05:01 +08:00 |
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Dean Herbert
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54fc25e163
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Fix disposal logic.
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2016-11-28 12:25:20 +09:00 |
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Drew DeVault
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c85454d034
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Reset db on dispose
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2016-11-25 05:12:01 -05:00 |
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Drew DeVault
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89effca12e
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Remove need for PlaySongSelect ctor to take a db
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2016-11-25 00:44:46 -05:00 |
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Thomas Müller
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c6d688898f
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Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
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2016-11-20 20:34:16 +01:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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Dean Herbert
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d664c97279
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Don't reinitialise fake data if we've already populated it.
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2016-10-27 17:38:38 +09:00 |
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Dean Herbert
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ace31c68ea
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Imply we are using fake data in description.
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2016-10-27 17:38:23 +09:00 |
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Dean Herbert
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a764a97602
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Use memory database again, local to TestCasePlaySongSelect.
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2016-10-27 17:35:00 +09:00 |
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Dean Herbert
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f16cc430f8
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Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
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2016-10-27 17:08:53 +09:00 |
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Drew DeVault
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bc6e705e2b
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Add test case for song selection
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2016-10-24 11:39:18 -04:00 |
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