Dean Herbert
|
e6ef9f67aa
|
GameMode -> Screen.
|
2017-02-17 19:23:58 +09:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
Dean Herbert
|
37e75e9a54
|
Add null check when loading beatmap background.
|
2017-02-12 16:13:44 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Drew DeVault
|
0a81fdbd10
|
Update null background handling
|
2017-01-30 09:44:02 -05:00 |
|
Drew DeVault
|
7559fc593a
|
Use default background on empty song select screen
|
2017-01-17 16:43:53 -05:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Tom94
|
718f2b13a8
|
Do not change depth value of drawables currently contained within a container.
|
2016-11-24 13:23:05 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
|
Dean Herbert
|
a3234a5269
|
Avoid synchronous queries in BackgroundModeBeatmap.
|
2016-11-22 21:22:12 +09:00 |
|
Thomas Müller
|
0fdd505807
|
Add wedged background overlay to song select.
|
2016-11-20 10:02:20 +01:00 |
|
Thomas Müller
|
f8788bb24b
|
Update the background according to the currently selected beatmap and blur it within song select.
|
2016-11-19 17:39:43 +01:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|