1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 03:47:26 +08:00
Commit Graph

109 Commits

Author SHA1 Message Date
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Jamie Taylor
996f1098f6 Use alternate sample on the downbeat while hovering OsuLogo 2021-02-10 18:17:48 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
898e2dae27 Restore kiai time flashing behaviour 2020-11-23 14:27:02 +09:00
Derrick Timmermans
cc33b0f2c6
Apply MenuGlow to Visualisation Colour instead of AccentColour 2020-11-22 16:53:53 +01:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dean Herbert
5b724d9659 Adjust damp base component to provide ample tweening 2020-07-27 15:10:32 +09:00
Dean Herbert
20096f9aea Remove remaining per-Update transform in OsuLogo to reduce allocations 2020-07-18 11:44:18 +09:00
Dean Herbert
14ad3835ff Update naming 2020-06-23 21:27:01 +09:00
Shivam
a60bb5feac Rename baseclass, add xmldoc & change access to internal 2020-06-08 23:45:40 +02:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
pi1024e
5695bb670e change back to queuing 2019-08-31 10:55:05 -04:00
pi1024e
1b4ae5a4a4 Spelling fixes 2019-08-31 10:55:05 -04:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
David Zhao
b1d74e57e5 Add checks guarding against setting tracking on multiple trackingcongtainers and setting facade size 2019-04-05 13:56:08 +09:00
David Zhao
7047f305a1 Apply reviews, add safety for multiple facades 2019-04-05 12:02:47 +09:00
David Zhao
bfe44eb33d Remove SizeForFlow magic number 2019-03-28 15:40:58 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
0df9fa1e59 Remove pointless default size specification in OsuLogo 2018-12-06 11:56:16 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Dean Herbert
0f9aa834e5 Fix osu! logo being present throughout the whole game 2018-09-08 16:31:59 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27 Use GetAsync for all samples 2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
5df2df9b3a Fix osu! logo handling non-left mouse buttons 2018-07-12 12:36:58 +09:00
Dean Herbert
7487c82ec1 Stop the logo from beating 2018-05-31 17:14:47 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
e0b74a357a Fix osu! logo making hover beat sounds when not visible 2018-03-22 03:31:14 +09:00
Dean Herbert
6dc9411a90 Don't use BufferedContainer for OsuLogo
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
TocoToucan
c3ca40dcff Local functions related CI fixes 2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
ae48b85827 Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
49a5af60e2 Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
e3a868744e
Merge branch 'master' into intro-v2 2017-11-09 17:48:42 +09:00
Dean Herbert
e2005c4431 Add comment explaining necessity of AlwaysPresent for now 2017-11-08 20:36:18 +09:00
Dean Herbert
cabb22b6d1 Merge branch 'single-osu-logo' into intro-v2 2017-11-08 16:43:07 +09:00
Dean Herbert
7ad498cb29 Remove unused puzzle pieces 2017-11-08 14:45:01 +09:00
Dean Herbert
41fcecf759 Add intro in to actual game 2017-11-08 14:31:11 +09:00