Drew DeVault
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fd10e6e582
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Copy imported beatmaps into beatmap storage
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2016-10-13 10:15:08 -04:00 |
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Drew DeVault
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deff5ad61e
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Use @strings where appropriate
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2016-10-13 12:19:10 +09:00 |
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Drew DeVault
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94f2898f52
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Implement beatmap sending/receiving over IPC
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2016-10-13 12:18:04 +09:00 |
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Drew DeVault
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880399f5a5
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Fix casing on private properties
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2016-10-13 12:17:52 +09:00 |
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Drew DeVault
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30f2eeda7c
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Implement IDisposable in ArchiveReaders
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2016-10-13 12:17:18 +09:00 |
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Drew DeVault
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e9a45de51f
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Refactor database to reuse existing types
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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23bc26ddac
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Implement OszArchiveReader
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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bc69aa1455
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Initial support code for beatmap loading
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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2d810f72fa
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Add initial DB schema and support code
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2016-10-12 11:32:07 -04:00 |
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Drew DeVault
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eb7486f109
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Update osu-framework and specify game name
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2016-10-08 10:26:35 -04:00 |
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Dean Herbert
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656aee41e2
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Never Prefer32bit.
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2016-10-08 15:54:04 +09:00 |
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Dean Herbert
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4f2bb25853
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Remove "Deploy" configuration.
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2016-10-08 15:54:03 +09:00 |
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Dean Herbert
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a5adbc0615
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Update namespace references.
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2016-10-08 15:54:02 +09:00 |
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Dean Herbert
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e5dc8bad2f
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Bring up-to-date with latest framework.
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2016-10-08 15:53:52 +09:00 |
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Huo Yaoyuan
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e75b559eb3
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Enhanced app.manifest for Windows 10.
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2016-09-24 18:37:28 +08:00 |
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Dean Herbert
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49a0e3d9ac
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Framework namespace rename.
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2016-09-04 18:32:19 +09:00 |
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Dean Herbert
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81f9ce657f
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License -> Licence.
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2016-08-26 17:27:49 +09:00 |
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Dean Herbert
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6cbbeaaac0
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Initial commit.
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2016-08-26 14:41:47 +09:00 |
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