Dean Herbert
7344c87b16
Remove RecyclableLazy
2021-12-22 18:18:12 +09:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Dean Herbert
3c95497ed7
Reorder methods to hopefully make more sense
2021-12-22 18:17:00 +09:00
Dean Herbert
e38e4c0adc
Enable NRT on IWorkingBeatmap
2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
1b0af78831
Simplify WorkingBeatmap
in multiple ways
...
Just a clean-up pass.
2021-12-22 18:17:00 +09:00
Dean Herbert
b38b300159
Convert BeatmapMetadata
access to be via a computed property
2021-12-22 18:17:00 +09:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads
2021-11-21 11:30:45 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
...
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.
To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Dean Herbert
bf8507c7b9
Only apply default timeout when debugger not attached
2021-11-18 23:26:45 +09:00
Bartłomiej Dach
1c13b39104
Revert incorrect ordering change
2021-11-17 22:10:46 +01:00
Dean Herbert
0715d40ea0
Merge branch 'master' into beatmap-cancellation-token
2021-11-17 11:16:10 +09:00
Dean Herbert
13f3e2eea9
Add back default timeout to GetPlayableBeatmap
2021-11-17 11:06:31 +09:00
Dean Herbert
f5c52755c9
Merge branch 'master' into i-working-beatmap/difficulty-calculator
2021-11-16 16:19:22 +09:00
Dean Herbert
d2a7670494
Remove no longer used helper method
2021-11-16 14:48:02 +09:00
Dean Herbert
6cca657a2d
Standardise naming of CancellationToken
parameters
2021-11-16 14:45:51 +09:00
Dean Herbert
53c0682a08
Merge branch 'master' into beatmap-cancellation-token
2021-11-16 14:43:13 +09:00
Dan Balasescu
1d87b47fec
Remove now-unnecessary R# disables
2021-11-15 19:40:31 +09:00
Dean Herbert
a90cfb4a2f
Implement remaining properties via implicit implementation rather than interface methods
2021-11-15 19:30:46 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dean Herbert
a0e25d18cd
Expose more of WorkingBeatmap
via interface
2021-11-15 18:25:48 +09:00
Dean Herbert
97345ac9e6
Remove unnecessary TimeSpan timeout
parameter (CancellationToken
can now be used)
2021-11-08 14:33:32 +09:00
Tollii
d5f5d74a89
Rename CancellationToken variable
2021-11-07 13:41:54 +01:00
Tollii
cf0b757b16
Fix PR comments.
...
Nitpick, more cancellation token checks.
2021-11-06 16:03:53 +01:00
Tollii
f0caa10066
Add support for a provided cancellation token for GetPlayableBeatmap()
2021-11-05 23:53:48 +01:00
Dean Herbert
8a4c0c0ac8
Lock one more case of usage
2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd
Add locking around async beatmap (task) retrieval
2021-10-14 15:39:53 +09:00
Dean Herbert
d3efec3c04
Remove unnecessary clone operations
2021-10-07 17:22:10 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
smoogipoo
84bddf0885
Initial PP counter implementation
2021-09-30 17:00:24 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
ekrctb
e1b2c63e09
Add IApplicableToBeatmapProcessor
mod interface
2021-06-23 14:46:30 +09:00
Dean Herbert
dac1a98d8a
Merge branch 'master' into fix-skin-sample-lookup
2021-05-30 15:19:47 +09:00
Dean Herbert
b13b732e02
Remove incorrect DefaultSkin
usage
2021-05-27 14:50:56 +09:00
Salman Ahmed
318e5fc60b
Mark WorkingBeatmap.GetSkin()
as abstract
2021-05-21 20:14:26 +03:00
Salman Ahmed
825d61e22c
Separate default beatmap skins from DefaultSkin
2021-05-19 12:06:10 +03:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Dean Herbert
103dd4a6ce
Remove WorkingBeatmap's finalizer
2021-03-02 16:14:43 +09:00
Dean Herbert
dfedea9ea2
Move preview point logic to a specific method in WorkingBeatmap
2021-02-18 14:55:44 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Dean Herbert
6b50d44dde
Merge branch 'master' into editor-new-beatmap
2020-09-07 18:43:16 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
a555407f37
Fix various test failures due to missing beatmap info in empty beatmap
2020-09-03 19:25:18 +09:00
Dean Herbert
b72f06fef6
Centralise and clarify LoadTrack documentation
2020-08-22 19:42:34 +09:00
Dean Herbert
d2c2e8bbe8
Revert some more usage of MusicController back to WorkingBeatmap
2020-08-21 15:17:21 +09:00
Dean Herbert
526f06be4c
Add back track loaded bool in WorkingBeatmap
2020-08-21 13:53:37 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
Dean Herbert
083bcde3cf
Fix beatmap transfer not working
2020-08-18 13:01:35 +09:00
smoogipoo
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00