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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-05 01:04:16 +08:00
Code
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Activity
36,425
Commits
4
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801
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730e66f0ee00aec2b6c9f2a2f03ca56ec152a136
Commit Graph
14 Commits
Update framework
Dean Herbert
·
2020-09-10 18:10:39 +09:00
df1537f2a0
Add better line smoothing
Dean Herbert
·
2020-06-25 19:02:04 +09:00
c095753f24
Standardise line thickness
Dean Herbert
·
2020-06-25 18:44:04 +09:00
fd13c0a6dd
Add basic heatmap colour scaling based on peak value
Dean Herbert
·
2020-06-24 22:29:30 +09:00
0d3bc1ac29
Improve visual display of arrow
smoogipoo
·
2020-06-22 21:09:47 +09:00
cb03e6faa9
Buffer the accuracy heatmap for performance
smoogipoo
·
2020-06-22 21:00:13 +09:00
beb6e6ea88
Fix off-by-one causing auto to not be centred
smoogipoo
·
2020-06-22 20:45:44 +09:00
1aec1ea53f
Increase number of points to ensure there's a centre
smoogipoo
·
2020-06-22 20:45:33 +09:00
983f0ada2d
Don't consider slider tails in accuracy heatmap
smoogipoo
·
2020-06-22 19:05:41 +09:00
30aa6ec2d3
Rename to Position
smoogipoo
·
2020-06-22 19:04:51 +09:00
2b7fb2b71d
Create a local playable beatmap instead
smoogipoo
·
2020-06-22 18:38:41 +09:00
261adfc4e6
Refactor + comment angle math
smoogipoo
·
2020-06-22 18:05:21 +09:00
533d6e72eb
Simplify/optimise heatmap point additoin
smoogipoo
·
2020-06-22 15:48:42 +09:00
21f776e51f
Move accuracy heatmap to osu! ruleset, rename, remove magic number
smoogipoo
·
2020-06-19 21:14:31 +09:00
863666f7c4